virtualx-engine/scene/main
Juan Linietsky db3b05d289 Reworked translation system
-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
..
canvas_layer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas_layer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
http_request.cpp Move VERSION_MKSTRING logic to version.h 2017-04-20 12:14:34 +02:00
http_request.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
instance_placeholder.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
instance_placeholder.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
node.h -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
resource_preloader.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource_preloader.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
scene_tree.h -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
timer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
timer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
viewport.cpp Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d 2017-06-28 12:25:08 +02:00
viewport.h -Fix freezes caused by etccomp2, closes #9183 2017-06-16 21:49:37 -03:00