virtualx-engine/tools
Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
..
addheader Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bmfhdr
buildstuff
collada Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
doc Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
docdump Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
editor Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
export/blender25 Fix typo that produced invalid markup for images 2015-06-20 14:47:06 +02:00
freetype Removed unneeded c files from the freetype build rules, to prevent errors compiling under VC 2014-02-11 11:36:49 +00:00
glwrapper
Godot.app/Contents
html_fs -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
ios_xcode_template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
osx_template.app/Contents
pck ability to run 2D physics in a thread 2015-05-26 01:06:05 -03:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts renamed scrts to scripts, fixes #1525 2015-04-12 15:40:08 -03:00
memsort.py
SCsub Fix compile error when tools=no 2015-01-09 11:20:02 +08:00