virtualx-engine/servers/rendering/renderer_rd/forward_clustered
2021-11-08 20:12:11 -05:00
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render_forward_clustered.cpp Implement distance fade and transparency 2021-10-25 11:39:34 +02:00
render_forward_clustered.h Implement distance fade and transparency 2021-10-25 11:39:34 +02:00
scene_shader_forward_clustered.cpp add more OpenGL attributes 2021-11-08 20:12:11 -05:00
scene_shader_forward_clustered.h Implement distance fade and transparency 2021-10-25 11:39:34 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00