..
api
doc_classes
Improve documentation on Android package unique name
2024-02-06 18:20:39 +01:00
export
Update Android dependencies for the project
2024-01-18 10:35:32 -08:00
java
Merge pull request #84674 from m4gr3d/add_flag_to_run_scons_from_gradle
2024-01-29 23:24:05 +01:00
plugin
android_input_handler.cpp
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
android_input_handler.h
android_keys_utils.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
android_keys_utils.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py
Add RD_ENABLED when VULKAN_ENABLED or D3D12_ENABLED is added
2023-12-25 11:13:01 +08:00
dir_access_jandroid.cpp
[Drivers,Platform] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-12 20:13:32 +02:00
dir_access_jandroid.h
display_server_android.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
display_server_android.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
file_access_android.cpp
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
file_access_android.h
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.cpp
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.h
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
java_class_wrapper.cpp
Fix expected argument count for Callable
call errors
2023-09-29 20:00:10 +03:00
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
java_godot_lib_jni.h
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
java_godot_wrapper.cpp
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
java_godot_wrapper.h
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
jni_utils.cpp
jni_utils.h
net_socket_android.cpp
net_socket_android.h
os_android.cpp
Revert https://github.com/godotengine/godot/pull/86682 for the Android platform as it breaks dynamic library loading
2024-01-04 10:06:55 -08:00
os_android.h
Improve engine startup/shutdown benchmarks
2023-12-08 12:53:04 +01:00
platform_config.h
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
README.md
rendering_context_driver_vulkan_android.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_android.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
[Drivers,Platform] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-12 20:13:32 +02:00
tts_android.h