virtualx-engine/platform/x11
Rémi Verschelde b6ac91c0e6 Removed unused variables (first pass)
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
..
export Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
context_gl_x11.cpp x11: fix vsync support 2016-06-07 00:19:01 +02:00
context_gl_x11.h vsync support 2016-06-05 19:14:33 -03:00
detect.py Link libdl only on Linux, fix BSD build 2016-07-04 18:39:27 +02:00
godot_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
joystick_linux.cpp Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
joystick_linux.h Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
key_mapping_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
key_mapping_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_x11.cpp Changes X11 res_name to "Godot_Engine" 2016-06-25 07:15:21 +02:00
os_x11.h x11: fix XRandr GetMonitors 2016-06-12 15:29:02 +02:00
platform_config.h GLEW: Define static + enabled and includes via SCons 2016-06-08 00:16:27 +02:00
SCsub Better gamepad support 2015-12-18 06:12:53 +01:00