e8fbf39f88
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
99 lines
2.1 KiB
C++
99 lines
2.1 KiB
C++
#ifndef EDITORPREVIEWPLUGINS_H
|
|
#define EDITORPREVIEWPLUGINS_H
|
|
|
|
#include "tools/editor/editor_resource_preview.h"
|
|
|
|
class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
|
|
public:
|
|
|
|
virtual bool handles(const String& p_type) const;
|
|
virtual Ref<Texture> generate(const RES& p_from);
|
|
|
|
EditorTexturePreviewPlugin();
|
|
};
|
|
|
|
|
|
class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
|
|
public:
|
|
|
|
virtual bool handles(const String& p_type) const;
|
|
virtual Ref<Texture> generate(const RES& p_from);
|
|
|
|
EditorBitmapPreviewPlugin();
|
|
};
|
|
|
|
|
|
|
|
class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
|
|
|
|
Ref<Texture> _gen_from_imd(Ref<ResourceImportMetadata> p_imd);
|
|
public:
|
|
|
|
virtual bool handles(const String& p_type) const;
|
|
virtual Ref<Texture> generate(const RES& p_from);
|
|
virtual Ref<Texture> generate_from_path(const String& p_path);
|
|
|
|
EditorPackedScenePreviewPlugin();
|
|
};
|
|
|
|
class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
|
|
|
|
RID scenario;
|
|
RID sphere;
|
|
RID sphere_instance;
|
|
RID viewport;
|
|
RID light;
|
|
RID light_instance;
|
|
RID light2;
|
|
RID light_instance2;
|
|
RID camera;
|
|
public:
|
|
|
|
virtual bool handles(const String& p_type) const;
|
|
virtual Ref<Texture> generate(const RES& p_from);
|
|
|
|
EditorMaterialPreviewPlugin();
|
|
~EditorMaterialPreviewPlugin();
|
|
};
|
|
|
|
class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
|
|
public:
|
|
|
|
virtual bool handles(const String& p_type) const;
|
|
virtual Ref<Texture> generate(const RES& p_from);
|
|
|
|
EditorScriptPreviewPlugin();
|
|
};
|
|
|
|
|
|
class EditorSamplePreviewPlugin : public EditorResourcePreviewGenerator {
|
|
public:
|
|
|
|
virtual bool handles(const String& p_type) const;
|
|
virtual Ref<Texture> generate(const RES& p_from);
|
|
|
|
EditorSamplePreviewPlugin();
|
|
};
|
|
|
|
|
|
class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
|
|
|
|
RID scenario;
|
|
RID mesh_instance;
|
|
RID viewport;
|
|
RID light;
|
|
RID light_instance;
|
|
RID light2;
|
|
RID light_instance2;
|
|
RID camera;
|
|
public:
|
|
|
|
virtual bool handles(const String& p_type) const;
|
|
virtual Ref<Texture> generate(const RES& p_from);
|
|
|
|
EditorMeshPreviewPlugin();
|
|
~EditorMeshPreviewPlugin();
|
|
};
|
|
|
|
|
|
#endif // EDITORPREVIEWPLUGINS_H
|