virtualx-engine/modules/mono/editor/GodotTools
Raul Santos dcb411daee
C#: Fix building OpenVisualStudio executable
Since moving the TFM to .NET Core we need to add some configuration to cross-compile a Windows executable from Linux.
2024-02-18 05:40:06 +01:00
..
GodotTools Merge pull request #87137 from /dotnet/nullable-godot-tools 2024-02-17 18:31:37 +01:00
GodotTools.BuildLogger C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.Core C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.IdeMessaging C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.IdeMessaging.CLI C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.OpenVisualStudio C#: Fix building OpenVisualStudio executable 2024-02-18 05:40:06 +01:00
GodotTools.ProjectEditor C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.Shared Fix NuGet fallback folder packages 2022-09-15 09:28:59 +02:00
.gitignore Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
GodotTools.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00