virtualx-engine/platform/android/java
Fredia Huya-Kouadio 194452bf38 Update the logic used to start / stop the GL thread
Currently the GL thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the GL thread to match the documentation.
2023-12-20 20:38:34 -08:00
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app Update the launchMode for the GodotApp activity to allow other activities to be part of the same task 2023-10-31 19:12:34 -07:00
editor Fix Android editor crash issue 2023-11-03 07:54:04 -07:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:39 -07:00
lib Update the logic used to start / stop the GL thread 2023-12-20 20:38:34 -08:00
nativeSrcsConfigs
scripts
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:13:00 -07:00
gradle.properties
gradlew
gradlew.bat
settings.gradle