virtualx-engine/servers
Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer

This is a step towards fixing #56
2017-02-13 12:50:02 +01:00
..
audio Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
physics Fixed property setter in G6DOF joint 2017-02-03 21:23:23 +00:00
physics_2d
visual Fixed compilation issues with Visual Studio 2017-02-08 18:14:52 -05:00
audio_server.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
audio_server.h Audio bus editing is COMPLETE! 2017-01-25 14:31:52 -03:00
physics_2d_server.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
physics_2d_server.h
physics_server.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
physics_server.h
register_server_types.cpp Audio bus editing is COMPLETE! 2017-01-25 14:31:52 -03:00
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
visual_server.h basic contact shadows implementation, will most likely need some polishing 2017-02-08 07:35:14 -03:00