..
api
Remove the restriction on supported types for Godot Android plugins
2024-09-29 14:32:10 -07:00
doc_classes
Add support for Android Themed Icons (monochrome)
2024-09-27 13:56:34 +02:00
export
Add logic to automatically pick up jar/aar library dependencies in the res://addons
directory
2024-09-29 14:32:10 -07:00
java
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
2024-10-02 20:09:48 +03:00
plugin
Remove the restriction on supported types for Godot Android plugins
2024-09-29 14:32:10 -07:00
android_input_handler.cpp
Input logic cleanup:
2024-05-19 14:08:01 -07:00
android_input_handler.h
Input logic cleanup:
2024-05-19 14:08:01 -07:00
android_keys_utils.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
android_keys_utils.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
audio_driver_opensl.cpp
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
audio_driver_opensl.h
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
detect.py
Disable FP contraction.
2024-07-23 14:33:51 +03:00
dir_access_jandroid.cpp
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
dir_access_jandroid.h
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
display_server_android.cpp
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
2024-10-02 20:09:48 +03:00
display_server_android.h
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
2024-10-02 20:09:48 +03:00
file_access_android.cpp
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
file_access_android.h
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
file_access_filesystem_jandroid.cpp
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
file_access_filesystem_jandroid.h
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
java_class_wrapper.cpp
Remove the restriction on supported types for Godot Android plugins
2024-09-29 14:32:10 -07:00
java_godot_io_wrapper.cpp
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
2024-10-02 20:09:48 +03:00
java_godot_io_wrapper.h
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
2024-10-02 20:09:48 +03:00
java_godot_lib_jni.cpp
Remove the restriction on supported types for Godot Android plugins
2024-09-29 14:32:10 -07:00
java_godot_lib_jni.h
Update the storage access handler logic to support accessing / retrieving contents with the assets:/
prefix
2024-08-26 11:16:37 -07:00
java_godot_view_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_view_wrapper.h
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
java_godot_wrapper.cpp
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
2024-08-28 09:50:34 -07:00
java_godot_wrapper.h
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
2024-08-28 09:50:34 -07:00
jni_utils.cpp
Fix JavaClassWrapper
so it actually works
2024-09-02 08:54:23 -05:00
jni_utils.h
Fix JavaClassWrapper
so it actually works
2024-09-02 08:54:23 -05:00
net_socket_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
net_socket_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
os_android.cpp
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
os_android.h
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
platform_config.h
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
README.md
rendering_context_driver_vulkan_android.cpp
Move Vulkan includes to a central godot_vulkan.h header
2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_android.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
string_android.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
thread_jandroid.cpp
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
thread_jandroid.h
tts_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
tts_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00