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default_theme
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
animation.cpp
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Expose Animation::value_track_interpolate to GDscript
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2020-10-04 20:50:34 +02:00 |
animation.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio_stream_sample.cpp
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Fix divison by zero issue
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2020-03-25 11:38:53 +01:00 |
audio_stream_sample.h
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doc: Complete documentation for VideoStreams
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2020-01-26 11:29:07 +01:00 |
bit_map.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
bit_map.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
box_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
box_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
capsule_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
capsule_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
capsule_shape_2d.cpp
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Prevent CapsuleShape2D height from being less than zero.
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2020-05-11 11:01:13 +02:00 |
capsule_shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
circle_shape_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
circle_shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
concave_polygon_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
concave_polygon_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
concave_polygon_shape_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
concave_polygon_shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
convex_polygon_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
convex_polygon_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
convex_polygon_shape_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
convex_polygon_shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
curve.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
curve.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
cylinder_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
cylinder_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
dynamic_font.cpp
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Add DynamicFont::get_available_chars()
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2020-07-20 17:45:04 +02:00 |
dynamic_font.h
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Add DynamicFont::get_available_chars()
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2020-07-20 17:45:04 +02:00 |
environment.cpp
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Merge pull request #40087 from akien-mga/3.2-cherrypicks
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2020-07-04 01:37:52 +02:00 |
environment.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
font.cpp
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Expose get_char_size() from Font instead of BitmapFont
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2020-06-04 12:09:39 +02:00 |
font.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gradient.cpp
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changed max point limit to 1 instead of 2
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2020-09-29 13:57:56 +02:00 |
gradient.h
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Sort points in a Gradient for color and offset updates.
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2020-09-24 14:43:06 +02:00 |
height_map_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
height_map_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
line_shape_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
line_shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
material.cpp
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Use mesh instead of immediate for drawing Sprite3D
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2020-07-03 12:19:26 -06:00 |
material.h
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Merge pull request #35670 from clayjohn/material-flag-cache
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2020-01-28 20:59:49 +01:00 |
mesh.cpp
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Loop over faces in create_trimesh_shape()
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2020-03-25 11:38:53 +01:00 |
mesh.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
mesh_data_tool.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
mesh_data_tool.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
mesh_library.cpp
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Allow using MeshLibrary.get_item_preview() in non-editor builds again
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2020-03-04 12:40:13 +01:00 |
mesh_library.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
multimesh.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
multimesh.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
packed_scene.cpp
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Fix typos with codespell
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2020-09-18 14:09:51 +02:00 |
packed_scene.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
particles_material.cpp
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Fix GPU Particles
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2020-02-14 16:04:07 +01:00 |
particles_material.h
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Validate input in (CPU)Particles set_emission_shape()
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2020-01-16 11:08:51 +01:00 |
physics_material.cpp
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Fix hints on PhysicsMaterial bounce/friction.
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2020-09-24 14:43:07 +02:00 |
physics_material.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
plane_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
plane_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
polygon_path_finder.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
polygon_path_finder.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
primitive_meshes.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
primitive_meshes.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
ray_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
ray_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rectangle_shape_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rectangle_shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
resource_format_text.cpp
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Improve appearance of [connection] and [editable] sections in .tscn files
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2020-09-29 13:57:58 +02:00 |
resource_format_text.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
segment_shape_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
segment_shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shader.cpp
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Fix the update logic for user-added custom defines.
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2020-09-06 21:31:09 -07:00 |
shader.h
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Fix the update logic for user-added custom defines.
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2020-09-06 21:31:09 -07:00 |
shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shape_2d.cpp
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Bind Shape2D draw method
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2020-06-18 10:51:44 +02:00 |
shape_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
skin.cpp
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Add support for named binds in Skin.
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2020-03-04 12:40:14 +01:00 |
skin.h
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Add support for named binds in Skin.
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2020-03-04 12:40:14 +01:00 |
sky.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
sky.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
sphere_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
sphere_shape.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
style_box.cpp
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Add a property hint to StyleBoxFlat shadow_size for editor usability
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2020-09-29 08:54:45 +02:00 |
style_box.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
surface_tool.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
surface_tool.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
text_file.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
text_file.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
texture.cpp
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Add set_frame, pause, and oneshot to AnimatedTexture
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2020-05-01 11:00:10 +02:00 |
texture.h
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Make AnimatedTexture.MAX_FRAMES public
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2020-08-31 15:29:43 +02:00 |
theme.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
theme.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
tile_set.cpp
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Hide TileSet's properties from the inspector
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2020-02-06 13:02:07 +01:00 |
tile_set.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
video_stream.h
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doc: Complete documentation for VideoStreams
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2020-01-26 11:29:07 +01:00 |
visual_shader.cpp
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[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
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2020-10-02 08:42:06 +03:00 |
visual_shader.h
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[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
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2020-10-02 08:42:06 +03:00 |
visual_shader_nodes.cpp
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[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
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2020-10-02 08:42:06 +03:00 |
visual_shader_nodes.h
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[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
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2020-10-02 08:42:06 +03:00 |
world.cpp
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Merge pull request #33987 from nekomatata/own-world-environment
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2020-01-06 15:26:52 +01:00 |
world.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
world_2d.cpp
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Avoid overflow when calculating visible_cells
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2020-07-15 12:11:31 +02:00 |
world_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |