232 lines
7.1 KiB
C++
232 lines
7.1 KiB
C++
/**************************************************************************/
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/* editor_quick_open_dialog.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef EDITOR_QUICK_OPEN_DIALOG_H
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#define EDITOR_QUICK_OPEN_DIALOG_H
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#include "core/templates/oa_hash_map.h"
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#include "scene/gui/dialogs.h"
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class Button;
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class CenterContainer;
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class CheckButton;
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class EditorFileSystemDirectory;
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class LineEdit;
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class HFlowContainer;
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class MarginContainer;
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class PanelContainer;
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class ScrollContainer;
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class StringName;
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class Texture2D;
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class TextureRect;
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class VBoxContainer;
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class QuickOpenResultItem;
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enum class QuickOpenDisplayMode {
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GRID,
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LIST,
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};
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class QuickOpenResultContainer : public VBoxContainer {
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GDCLASS(QuickOpenResultContainer, VBoxContainer)
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public:
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void init(const Vector<StringName> &p_base_types);
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void handle_search_box_input(const Ref<InputEvent> &p_ie);
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void update_results(const String &p_query);
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bool has_nothing_selected() const;
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String get_selected() const;
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void save_selected_item();
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void cleanup();
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QuickOpenResultContainer();
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~QuickOpenResultContainer();
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protected:
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void _notification(int p_what);
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private:
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static const int TOTAL_ALLOCATED_RESULT_ITEMS = 100;
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static const int SHOW_ALL_FILES_THRESHOLD = 30;
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struct Candidate {
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String file_name;
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String file_directory;
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Ref<Texture2D> thumbnail;
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float score = 0;
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};
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Vector<StringName> base_types;
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Vector<Candidate> candidates;
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OAHashMap<StringName, List<Candidate>> selected_history;
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String query;
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int selection_index = -1;
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int num_visible_results = 0;
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int max_total_results = 0;
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bool showing_history = false;
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bool never_opened = true;
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QuickOpenDisplayMode content_display_mode = QuickOpenDisplayMode::LIST;
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Vector<QuickOpenResultItem *> result_items;
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ScrollContainer *scroll_container = nullptr;
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VBoxContainer *list = nullptr;
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HFlowContainer *grid = nullptr;
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PanelContainer *panel_container = nullptr;
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CenterContainer *no_results_container = nullptr;
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Label *no_results_label = nullptr;
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Label *file_details_path = nullptr;
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Button *display_mode_toggle = nullptr;
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CheckButton *include_addons_toggle = nullptr;
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OAHashMap<StringName, Ref<Texture2D>> file_type_icons;
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static QuickOpenDisplayMode get_adaptive_display_mode(const Vector<StringName> &p_base_types);
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void _create_initial_results(bool p_include_addons);
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void _find_candidates_in_folder(EditorFileSystemDirectory *p_directory, bool p_include_addons);
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int _sort_candidates(const String &p_query);
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void _update_result_items(int p_new_visible_results_count, int p_new_selection_index);
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void _move_selection_index(Key p_key);
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void _select_item(int p_index);
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void _item_input(const Ref<InputEvent> &p_ev, int p_index);
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void _set_display_mode(QuickOpenDisplayMode p_display_mode);
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void _toggle_display_mode();
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void _toggle_include_addons(bool p_pressed);
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static void _bind_methods();
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};
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class QuickOpenResultGridItem : public VBoxContainer {
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GDCLASS(QuickOpenResultGridItem, VBoxContainer)
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public:
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QuickOpenResultGridItem();
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void set_content(const Ref<Texture2D> &p_thumbnail, const String &p_file_name);
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void reset();
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void highlight_item(const Color &p_color);
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void remove_highlight();
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private:
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TextureRect *thumbnail = nullptr;
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Label *name = nullptr;
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};
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class QuickOpenResultListItem : public HBoxContainer {
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GDCLASS(QuickOpenResultListItem, HBoxContainer)
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public:
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QuickOpenResultListItem();
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void set_content(const Ref<Texture2D> &p_thumbnail, const String &p_file_name, const String &p_file_directory);
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void reset();
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void highlight_item(const Color &p_color);
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void remove_highlight();
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protected:
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void _notification(int p_what);
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private:
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static const int CONTAINER_MARGIN = 8;
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MarginContainer *image_container = nullptr;
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VBoxContainer *text_container = nullptr;
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TextureRect *thumbnail = nullptr;
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Label *name = nullptr;
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Label *path = nullptr;
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};
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class QuickOpenResultItem : public HBoxContainer {
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GDCLASS(QuickOpenResultItem, HBoxContainer)
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public:
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QuickOpenResultItem();
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void set_content(const Ref<Texture2D> &p_thumbnail, const String &p_file_name, const String &p_file_directory);
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void set_display_mode(QuickOpenDisplayMode p_display_mode);
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void reset();
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void highlight_item(bool p_enabled);
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protected:
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void _notification(int p_what);
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private:
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QuickOpenResultListItem *list_item = nullptr;
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QuickOpenResultGridItem *grid_item = nullptr;
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Ref<StyleBox> selected_stylebox;
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Ref<StyleBox> hovering_stylebox;
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Color highlighted_font_color;
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bool is_hovering = false;
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bool is_selected = false;
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void _set_enabled(bool p_enabled);
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};
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class EditorQuickOpenDialog : public AcceptDialog {
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GDCLASS(EditorQuickOpenDialog, AcceptDialog);
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public:
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void popup_dialog(const Vector<StringName> &p_base_types, const Callable &p_item_selected_callback);
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EditorQuickOpenDialog();
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protected:
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virtual void cancel_pressed() override;
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virtual void ok_pressed() override;
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private:
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static String get_dialog_title(const Vector<StringName> &p_base_types);
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LineEdit *search_box = nullptr;
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QuickOpenResultContainer *container = nullptr;
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Callable item_selected_callback;
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void _search_box_text_changed(const String &p_query);
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};
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#endif // EDITOR_QUICK_OPEN_DIALOG_H
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