virtualx-engine/tools/editor/plugins
2015-05-24 21:18:52 +03:00
..
animation_data_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation_data_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation_player_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation_player_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation_tree_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation_tree_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
baked_light_baker.cpp -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
baked_light_baker.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_baker_cmpxchg.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
baked_light_editor_plugin.cpp Changed popup_centered by popup_centered_minsize in editor dialogs 2015-04-08 14:02:13 -03:00
baked_light_editor_plugin.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
camera_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
canvas_item_editor_plugin.cpp -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
canvas_item_editor_plugin.h -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
collision_polygon_2d_editor_plugin.cpp Merge branch 'master' of https://github.com/not-surt/godot into snapping2 2015-03-23 08:19:20 +10:00
collision_polygon_2d_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
collision_polygon_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_polygon_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
color_ramp_editor_plugin.cpp Replace color phases with color ramp for Particles2D. 2015-05-24 21:18:52 +03:00
color_ramp_editor_plugin.h Replace color phases with color ramp for Particles2D. 2015-05-24 21:18:52 +03:00
control_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
control_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
cube_grid_theme_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
cube_grid_theme_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
item_list_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
item_list_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
light_occluder_2d_editor_plugin.cpp Add iostream include to collada plugin and change to light occluder to use canvas item snap function. 2015-03-23 08:24:52 +10:00
light_occluder_2d_editor_plugin.h support for 2D shadow casters 2015-03-02 00:54:43 -03:00
mesh_editor_plugin.cpp Changed popup_centered by popup_centered_minsize in editor dialogs 2015-04-08 14:02:13 -03:00
mesh_editor_plugin.h Bug Fixes 2014-11-02 11:31:01 -03:00
multimesh_editor_plugin.cpp Merge pull request #1662 from TheHX/fix_plugins 2015-04-18 14:45:29 -03:00
multimesh_editor_plugin.h Merge pull request #1662 from TheHX/fix_plugins 2015-04-18 14:45:29 -03:00
navigation_polygon_editor_plugin.cpp Merge branch 'master' of https://github.com/not-surt/godot into snapping2 2015-03-23 08:19:20 +10:00
navigation_polygon_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
particles_2d_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
particles_2d_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
particles_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
particles_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_2d_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_2d_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
polygon_2d_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
polygon_2d_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
resource_preloader_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
resource_preloader_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rich_text_editor_plugin.cpp Merge pull request #1662 from TheHX/fix_plugins 2015-04-18 14:45:29 -03:00
rich_text_editor_plugin.h Merge pull request #1662 from TheHX/fix_plugins 2015-04-18 14:45:29 -03:00
sample_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_library_editor_plugin.cpp -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
sample_library_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_player_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_player_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
script_editor_plugin.cpp reinstante focus into textedit after menu used in code editor 2015-05-17 15:38:24 -03:00
script_editor_plugin.h Proper support for code editor autosaving (disabled by default) 2015-05-04 23:32:40 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_graph_editor_plugin.cpp optional formal changes 2015-05-06 01:22:31 +02:00
shader_graph_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
spatial_editor_plugin.cpp -compatibility option for physicsbody layers, fixes #1842 2015-05-10 15:58:08 -03:00
spatial_editor_plugin.h -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
sprite_frames_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sprite_frames_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
stream_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
stream_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
style_box_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
style_box_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
theme_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
theme_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tile_map_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tile_map_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tile_set_editor_plugin.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tile_set_editor_plugin.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00