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area_3d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
area_3d.h
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2023-01-05 13:25:55 +01:00 |
audio_listener_3d.cpp
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2023-01-05 13:25:55 +01:00 |
audio_listener_3d.h
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2023-01-05 13:25:55 +01:00 |
audio_stream_player_3d.cpp
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2023-01-05 13:25:55 +01:00 |
audio_stream_player_3d.h
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2023-01-05 13:25:55 +01:00 |
bone_attachment_3d.cpp
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2023-01-05 13:25:55 +01:00 |
bone_attachment_3d.h
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2023-01-05 13:25:55 +01:00 |
camera_3d.cpp
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2023-01-05 13:25:55 +01:00 |
camera_3d.h
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2023-01-05 13:25:55 +01:00 |
collision_object_3d.cpp
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2023-01-05 13:25:55 +01:00 |
collision_object_3d.h
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2023-01-05 13:25:55 +01:00 |
collision_polygon_3d.cpp
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2023-01-05 13:25:55 +01:00 |
collision_polygon_3d.h
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2023-01-05 13:25:55 +01:00 |
collision_shape_3d.cpp
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2023-01-05 13:25:55 +01:00 |
collision_shape_3d.h
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2023-01-05 13:25:55 +01:00 |
cpu_particles_3d.cpp
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2023-01-05 13:25:55 +01:00 |
cpu_particles_3d.h
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2023-01-05 13:25:55 +01:00 |
decal.cpp
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2023-01-05 13:25:55 +01:00 |
decal.h
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2023-01-05 13:25:55 +01:00 |
fog_volume.cpp
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2023-01-05 13:25:55 +01:00 |
fog_volume.h
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2023-01-05 13:25:55 +01:00 |
gpu_particles_3d.cpp
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2023-01-05 13:25:55 +01:00 |
gpu_particles_3d.h
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2023-01-05 13:25:55 +01:00 |
gpu_particles_collision_3d.cpp
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2023-01-05 13:25:55 +01:00 |
gpu_particles_collision_3d.h
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2023-01-05 13:25:55 +01:00 |
importer_mesh_instance_3d.cpp
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2023-01-05 13:25:55 +01:00 |
importer_mesh_instance_3d.h
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2023-01-05 13:25:55 +01:00 |
joint_3d.cpp
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2023-01-05 13:25:55 +01:00 |
joint_3d.h
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2023-01-05 13:25:55 +01:00 |
label_3d.cpp
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2023-01-05 13:25:55 +01:00 |
label_3d.h
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2023-01-05 13:25:55 +01:00 |
light_3d.cpp
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2023-01-05 13:25:55 +01:00 |
light_3d.h
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2023-01-05 13:25:55 +01:00 |
lightmap_gi.cpp
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2023-01-05 13:25:55 +01:00 |
lightmap_gi.h
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2023-01-05 13:25:55 +01:00 |
lightmap_probe.cpp
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2023-01-05 13:25:55 +01:00 |
lightmap_probe.h
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2023-01-05 13:25:55 +01:00 |
lightmapper.cpp
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2023-01-05 13:25:55 +01:00 |
lightmapper.h
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2023-01-05 13:25:55 +01:00 |
marker_3d.cpp
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2023-01-05 13:25:55 +01:00 |
marker_3d.h
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2023-01-05 13:25:55 +01:00 |
mesh_instance_3d.cpp
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2023-01-05 13:25:55 +01:00 |
mesh_instance_3d.h
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2023-01-05 13:25:55 +01:00 |
multimesh_instance_3d.cpp
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2023-01-05 13:25:55 +01:00 |
multimesh_instance_3d.h
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2023-01-05 13:25:55 +01:00 |
navigation_agent_3d.cpp
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2023-01-05 13:25:55 +01:00 |
navigation_agent_3d.h
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2023-01-05 13:25:55 +01:00 |
navigation_link_3d.cpp
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2023-01-05 13:25:55 +01:00 |
navigation_link_3d.h
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2023-01-05 13:25:55 +01:00 |
navigation_obstacle_3d.cpp
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2023-01-05 13:25:55 +01:00 |
navigation_obstacle_3d.h
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2023-01-05 13:25:55 +01:00 |
navigation_region_3d.cpp
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2023-01-05 13:25:55 +01:00 |
navigation_region_3d.h
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2023-01-05 13:25:55 +01:00 |
node_3d.cpp
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2023-01-05 13:25:55 +01:00 |
node_3d.h
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2023-01-05 13:25:55 +01:00 |
occluder_instance_3d.cpp
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2023-01-05 13:25:55 +01:00 |
occluder_instance_3d.h
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2023-01-05 13:25:55 +01:00 |
path_3d.cpp
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2023-01-05 13:25:55 +01:00 |
path_3d.h
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2023-01-05 13:25:55 +01:00 |
physics_body_3d.cpp
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2023-01-05 13:25:55 +01:00 |
physics_body_3d.h
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2023-01-05 13:25:55 +01:00 |
ray_cast_3d.cpp
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2023-01-05 13:25:55 +01:00 |
ray_cast_3d.h
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2023-01-05 13:25:55 +01:00 |
reflection_probe.cpp
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2023-01-05 13:25:55 +01:00 |
reflection_probe.h
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2023-01-05 13:25:55 +01:00 |
remote_transform_3d.cpp
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2023-01-05 13:25:55 +01:00 |
remote_transform_3d.h
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2023-01-05 13:25:55 +01:00 |
SCsub
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Disable Node3D when compiling without 3D and fix disable_3d option
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2021-08-13 08:59:48 -05:00 |
shape_cast_3d.cpp
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2023-01-05 13:25:55 +01:00 |
shape_cast_3d.h
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2023-01-05 13:25:55 +01:00 |
skeleton_3d.cpp
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2023-01-05 13:25:55 +01:00 |
skeleton_3d.h
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2023-01-05 13:25:55 +01:00 |
skeleton_ik_3d.cpp
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2023-01-05 13:25:55 +01:00 |
skeleton_ik_3d.h
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2023-01-05 13:25:55 +01:00 |
soft_body_3d.cpp
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2023-01-05 13:25:55 +01:00 |
soft_body_3d.h
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2023-01-05 13:25:55 +01:00 |
spring_arm_3d.cpp
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2023-01-05 13:25:55 +01:00 |
spring_arm_3d.h
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2023-01-05 13:25:55 +01:00 |
sprite_3d.cpp
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Merge pull request #65609 from dalexeev/animated-sprite
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2023-01-05 15:00:31 +01:00 |
sprite_3d.h
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Merge pull request #65609 from dalexeev/animated-sprite
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2023-01-05 15:00:31 +01:00 |
vehicle_body_3d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
vehicle_body_3d.h
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2023-01-05 13:25:55 +01:00 |
velocity_tracker_3d.cpp
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2023-01-05 13:25:55 +01:00 |
velocity_tracker_3d.h
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2023-01-05 13:25:55 +01:00 |
visible_on_screen_notifier_3d.cpp
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2023-01-05 13:25:55 +01:00 |
visible_on_screen_notifier_3d.h
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2023-01-05 13:25:55 +01:00 |
visual_instance_3d.cpp
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2023-01-05 13:25:55 +01:00 |
visual_instance_3d.h
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2023-01-05 13:25:55 +01:00 |
voxel_gi.cpp
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2023-01-05 13:25:55 +01:00 |
voxel_gi.h
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2023-01-05 13:25:55 +01:00 |
voxelizer.cpp
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2023-01-05 13:25:55 +01:00 |
voxelizer.h
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2023-01-05 13:25:55 +01:00 |
world_environment.cpp
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2023-01-05 13:25:55 +01:00 |
world_environment.h
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2023-01-05 13:25:55 +01:00 |
xr_nodes.cpp
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2023-01-05 13:25:55 +01:00 |
xr_nodes.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |