e086bccd63
-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -If re-importing from the "dependency changed" dialog, edited scene will keep the local changes. -Imported scene will keep track of changes in the source asset -Geometry changes in source geometry or nodes with a different transform will be updated. -Materials will be kept if changed locally. -New nodes added will be kept -If nodes were reparented or renamed, they will still keep track -Deleted notes will be restored, use the -noimp option to avoid this. -In general, you can trust that if you do local modifications to the imported scene, they will not be erased after re-import. -Erasing your changes is done by re-importing from the "Re-Import" menu, re-opening the "Import 3D Scene" dialog. This wil re-import fresh. Overall, This should allow you to work on a scene and see changes made to 3D assets in real-time. So Please test!! |
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.. | ||
SCsub | ||
test_containers.cpp | ||
test_containers.h | ||
test_detailer.cpp | ||
test_detailer.h | ||
test_gdscript.cpp | ||
test_gdscript.h | ||
test_gui.cpp | ||
test_gui.h | ||
test_image.cpp | ||
test_image.h | ||
test_io.cpp | ||
test_io.h | ||
test_main.cpp | ||
test_main.h | ||
test_math.cpp | ||
test_math.h | ||
test_misc.cpp | ||
test_misc.h | ||
test_particles.cpp | ||
test_particles.h | ||
test_physics.cpp | ||
test_physics.h | ||
test_physics_2d.cpp | ||
test_physics_2d.h | ||
test_python.cpp | ||
test_python.h | ||
test_render.cpp | ||
test_render.h | ||
test_shader_lang.cpp | ||
test_shader_lang.h | ||
test_sound.cpp | ||
test_sound.h | ||
test_string.cpp | ||
test_string.h |