virtualx-engine/drivers
Juan Linietsky e086bccd63 Import 3D Scene Improvements
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-If re-importing from the "dependency changed" dialog, edited scene will keep the local changes.
-Imported scene will keep track of changes in the source asset
-Geometry changes in source geometry or nodes with a different transform will be updated.
-Materials will be kept if changed locally.
-New nodes added will be kept
-If nodes were reparented or renamed, they will still keep track
-Deleted notes will be restored, use the -noimp option to avoid this.
-In general, you can trust that if you do local modifications to the imported scene, they will not be erased after re-import.
-Erasing your changes is done by re-importing from the "Re-Import" menu, re-opening the "Import 3D Scene" dialog. This wil re-import fresh.

Overall, This should allow you to work on a scene and see changes made to 3D assets in real-time.

So Please test!!
2014-06-19 02:23:03 -03:00
..
alsa GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
builtin_openssl -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
builtin_zlib GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
chibi GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_decomp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dds GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
etc1 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gl_context GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gles1 More 3D Work 2014-06-16 10:22:26 -03:00
gles2 Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
jpg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mpc -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
nedmalloc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ogg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
openssl A bit of everything: 2014-05-14 01:22:15 -03:00
png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pvr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rtaudio GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
speex -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
squish GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theora GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
trex GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
unix Merge branch 'master' of https://github.com/okamstudio/godot 2014-06-11 10:41:43 -03:00
vorbis -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
webp Fixed build issue on linux (missing webp include path). 2014-02-14 18:45:20 +04:00
windows Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
register_driver_types.cpp -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
register_driver_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00