e8fbf39f88
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
33 lines
1 KiB
C++
33 lines
1 KiB
C++
/*************************************************/
|
|
/* image_loader_jpg.h */
|
|
/*************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/*************************************************/
|
|
/* Source code within this file is: */
|
|
/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */
|
|
/* All Rights Reserved. */
|
|
/*************************************************/
|
|
|
|
#ifndef BITMAP_LOADER_PNM_H
|
|
#define BITMAP_LOADER_PNM_H
|
|
|
|
#include "io/resource_loader.h"
|
|
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
class ResourceFormatPBM : public ResourceFormatLoader {
|
|
|
|
|
|
public:
|
|
|
|
virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String& p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
};
|
|
|
|
|
|
|
|
#endif
|