e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
186 lines
5.8 KiB
C++
186 lines
5.8 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///This file was written by Erwin Coumans
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#include "btMultiBodyJointMotor.h"
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#include "btMultiBody.h"
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#include "btMultiBodyLinkCollider.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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btMultiBodyJointMotor::btMultiBodyJointMotor(btMultiBody* body, int link, btScalar desiredVelocity, btScalar maxMotorImpulse)
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:btMultiBodyConstraint(body,body,link,body->getLink(link).m_parent,1,true),
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m_desiredVelocity(desiredVelocity),
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m_desiredPosition(0),
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m_kd(1.),
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m_kp(0),
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m_erp(1),
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m_rhsClamp(SIMD_INFINITY)
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{
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m_maxAppliedImpulse = maxMotorImpulse;
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// the data.m_jacobians never change, so may as well
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// initialize them here
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}
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void btMultiBodyJointMotor::finalizeMultiDof()
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{
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allocateJacobiansMultiDof();
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// note: we rely on the fact that data.m_jacobians are
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// always initialized to zero by the Constraint ctor
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int linkDoF = 0;
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unsigned int offset = 6 + (m_bodyA->getLink(m_linkA).m_dofOffset + linkDoF);
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// row 0: the lower bound
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// row 0: the lower bound
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jacobianA(0)[offset] = 1;
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m_numDofsFinalized = m_jacSizeBoth;
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}
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btMultiBodyJointMotor::btMultiBodyJointMotor(btMultiBody* body, int link, int linkDoF, btScalar desiredVelocity, btScalar maxMotorImpulse)
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//:btMultiBodyConstraint(body,0,link,-1,1,true),
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:btMultiBodyConstraint(body,body,link,body->getLink(link).m_parent,1,true),
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m_desiredVelocity(desiredVelocity),
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m_desiredPosition(0),
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m_kd(1.),
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m_kp(0),
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m_erp(1),
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m_rhsClamp(SIMD_INFINITY)
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{
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btAssert(linkDoF < body->getLink(link).m_dofCount);
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m_maxAppliedImpulse = maxMotorImpulse;
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}
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btMultiBodyJointMotor::~btMultiBodyJointMotor()
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{
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}
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int btMultiBodyJointMotor::getIslandIdA() const
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{
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btMultiBodyLinkCollider* col = m_bodyA->getBaseCollider();
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if (col)
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return col->getIslandTag();
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for (int i=0;i<m_bodyA->getNumLinks();i++)
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{
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if (m_bodyA->getLink(i).m_collider)
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return m_bodyA->getLink(i).m_collider->getIslandTag();
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}
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return -1;
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}
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int btMultiBodyJointMotor::getIslandIdB() const
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{
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btMultiBodyLinkCollider* col = m_bodyB->getBaseCollider();
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if (col)
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return col->getIslandTag();
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for (int i=0;i<m_bodyB->getNumLinks();i++)
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{
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col = m_bodyB->getLink(i).m_collider;
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if (col)
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return col->getIslandTag();
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}
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return -1;
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}
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void btMultiBodyJointMotor::createConstraintRows(btMultiBodyConstraintArray& constraintRows,
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btMultiBodyJacobianData& data,
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const btContactSolverInfo& infoGlobal)
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{
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// only positions need to be updated -- data.m_jacobians and force
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// directions were set in the ctor and never change.
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if (m_numDofsFinalized != m_jacSizeBoth)
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{
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finalizeMultiDof();
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}
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//don't crash
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if (m_numDofsFinalized != m_jacSizeBoth)
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return;
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if (m_maxAppliedImpulse==0.f)
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return;
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const btScalar posError = 0;
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const btVector3 dummy(0, 0, 0);
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for (int row=0;row<getNumRows();row++)
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{
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btMultiBodySolverConstraint& constraintRow = constraintRows.expandNonInitializing();
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int dof = 0;
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btScalar currentPosition = m_bodyA->getJointPosMultiDof(m_linkA)[dof];
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btScalar currentVelocity = m_bodyA->getJointVelMultiDof(m_linkA)[dof];
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btScalar positionStabiliationTerm = m_erp*(m_desiredPosition-currentPosition)/infoGlobal.m_timeStep;
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btScalar velocityError = (m_desiredVelocity - currentVelocity);
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btScalar rhs = m_kp * positionStabiliationTerm + currentVelocity+m_kd * velocityError;
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if (rhs>m_rhsClamp)
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{
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rhs=m_rhsClamp;
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}
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if (rhs<-m_rhsClamp)
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{
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rhs=-m_rhsClamp;
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}
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fillMultiBodyConstraint(constraintRow,data,jacobianA(row),jacobianB(row),dummy,dummy,dummy,dummy,posError,infoGlobal,-m_maxAppliedImpulse,m_maxAppliedImpulse,false,1,false,rhs);
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constraintRow.m_orgConstraint = this;
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constraintRow.m_orgDofIndex = row;
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{
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//expect either prismatic or revolute joint type for now
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btAssert((m_bodyA->getLink(m_linkA).m_jointType == btMultibodyLink::eRevolute)||(m_bodyA->getLink(m_linkA).m_jointType == btMultibodyLink::ePrismatic));
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switch (m_bodyA->getLink(m_linkA).m_jointType)
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{
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case btMultibodyLink::eRevolute:
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{
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constraintRow.m_contactNormal1.setZero();
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constraintRow.m_contactNormal2.setZero();
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btVector3 revoluteAxisInWorld = quatRotate(m_bodyA->getLink(m_linkA).m_cachedWorldTransform.getRotation(),m_bodyA->getLink(m_linkA).m_axes[0].m_topVec);
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constraintRow.m_relpos1CrossNormal=revoluteAxisInWorld;
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constraintRow.m_relpos2CrossNormal=-revoluteAxisInWorld;
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break;
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}
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case btMultibodyLink::ePrismatic:
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{
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btVector3 prismaticAxisInWorld = quatRotate(m_bodyA->getLink(m_linkA).m_cachedWorldTransform.getRotation(),m_bodyA->getLink(m_linkA).m_axes[0].m_bottomVec);
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constraintRow.m_contactNormal1=prismaticAxisInWorld;
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constraintRow.m_contactNormal2=-prismaticAxisInWorld;
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constraintRow.m_relpos1CrossNormal.setZero();
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constraintRow.m_relpos2CrossNormal.setZero();
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break;
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}
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default:
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{
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btAssert(0);
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}
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};
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}
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}
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}
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