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Common.cs
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Improve C# signal analyzer errors
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2022-08-22 19:44:05 +02:00 |
ExtensionMethods.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
Godot.SourceGenerators.csproj
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C#: Make GodotSharp API a NuGet package
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2022-08-22 03:36:51 +02:00 |
Godot.SourceGenerators.props
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C#/netcore: Add base desktop game export implementation
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2022-08-22 03:36:51 +02:00 |
GodotClasses.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
GodotEnums.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
GodotMemberData.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
GodotPluginsInitializerGenerator.cs
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C#: Initial NativeAOT support
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2022-08-22 03:36:51 +02:00 |
MarshalType.cs
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C#: Re-introduce generic Godot Array and Dictionary
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2022-08-22 03:36:52 +02:00 |
MarshalUtils.cs
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C#: Re-introduce generic Godot Array and Dictionary
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2022-08-22 03:36:52 +02:00 |
MethodInfo.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
PropertyInfo.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
ScriptMethodsGenerator.cs
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C#: Array, Dictionary and marshaling refactoring
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2022-08-22 03:36:52 +02:00 |
ScriptPathAttributeGenerator.cs
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C#: Add source generator for properties and exports default values
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2022-08-22 03:36:51 +02:00 |
ScriptPropertiesGenerator.cs
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C#: Array, Dictionary and marshaling refactoring
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2022-08-22 03:36:52 +02:00 |
ScriptPropertyDefValGenerator.cs
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C#: Add source generator for properties and exports default values
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2022-08-22 03:36:51 +02:00 |
ScriptRegistrarGenerator.cs
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C#: Add initial implementation of source generator for script members
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2022-08-22 03:36:51 +02:00 |
ScriptSerializationGenerator.cs
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C#: Array, Dictionary and marshaling refactoring
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2022-08-22 03:36:52 +02:00 |
ScriptSignalsGenerator.cs
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Improve C# signal analyzer errors
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2022-08-22 19:44:05 +02:00 |