virtualx-engine/tools/editor/plugins
2015-04-07 20:17:16 -03:00
..
animation_data_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp -fixed bug on focus capture, now respets line/text edit 2015-01-03 15:39:01 -03:00
animation_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
animation_tree_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
baked_light_baker.cpp New Demo, Screen Space Shaders 2015-03-10 00:53:50 -03:00
baked_light_baker.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_baker_cmpxchg.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
baked_light_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
baked_light_editor_plugin.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
canvas_item_editor_plugin.h lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
collision_polygon_2d_editor_plugin.cpp Merge branch 'master' of https://github.com/not-surt/godot into snapping2 2015-03-23 08:19:20 +10:00
collision_polygon_2d_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
collision_polygon_editor_plugin.cpp Better 2D Snapping 2015-02-15 18:00:55 +10:00
collision_polygon_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
control_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
item_list_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
light_occluder_2d_editor_plugin.cpp Add iostream include to collada plugin and change to light occluder to use canvas item snap function. 2015-03-23 08:24:52 +10:00
light_occluder_2d_editor_plugin.h support for 2D shadow casters 2015-03-02 00:54:43 -03:00
mesh_editor_plugin.cpp Better fix 2015-04-03 10:28:30 -03:00
mesh_editor_plugin.h Bug Fixes 2014-11-02 11:31:01 -03:00
multimesh_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
navigation_polygon_editor_plugin.cpp Merge branch 'master' of https://github.com/not-surt/godot into snapping2 2015-03-23 08:19:20 +10:00
navigation_polygon_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
particles_2d_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_2d_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_editor_plugin.h Particles editor menu not display in proper position 2014-07-10 15:42:34 +08:00
path_2d_editor_plugin.cpp Better 2D Snapping 2015-02-15 18:00:55 +10:00
path_2d_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
path_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
path_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
polygon_2d_editor_plugin.cpp Better 2D Snapping 2015-02-15 18:00:55 +10:00
polygon_2d_editor_plugin.h Better 2D Snapping 2015-02-15 18:00:55 +10:00
resource_preloader_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
resource_preloader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp Sort sample lists by name(more readable) 2015-03-25 10:57:35 +08:00
sample_library_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp Sort sample lists by name(more readable) 2015-03-25 10:57:35 +08:00
sample_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp Merge pull request #1380 from ElectricSolstice/wparentheses_removal 2015-03-22 15:05:47 -03:00
script_editor_plugin.h New Code Completion 2014-12-16 22:31:57 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp fixed world vertex issues in canvas item shader 2015-01-21 00:57:37 -03:00
shader_editor_plugin.h 2D shader progress 2015-01-11 20:52:42 -03:00
shader_graph_editor_plugin.cpp Fixed crash when trying to add keypoints and deleting them while holding mouse button down. 2015-03-31 22:49:11 +02:00
shader_graph_editor_plugin.h Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
spatial_editor_plugin.cpp Merge pull request #1378 from erbridge/settings_not_checkbox 2015-03-22 15:06:01 -03:00
spatial_editor_plugin.h Fix issue #931: display current view name into editor's 3d scene viewports 2015-03-21 21:47:21 +01:00
sprite_frames_editor_plugin.cpp merging okam changes 2015-04-02 07:22:17 -03:00
sprite_frames_editor_plugin.h merging okam changes 2015-04-02 07:22:17 -03:00
stream_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
stream_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp Register CheckBox class to create it using editor. 2015-03-02 22:12:51 -03:00
theme_editor_plugin.h Register CheckBox class to create it using editor. 2015-03-02 22:12:51 -03:00
tile_map_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
tile_map_editor_plugin.h Merge branch 'master' of https://github.com/okamstudio/godot into snapping2 2015-02-22 07:38:06 +10:00
tile_set_editor_plugin.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
tile_set_editor_plugin.h lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00