..
forward_id_storage.cpp
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
forward_id_storage.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
light_storage.cpp
Scale light shadow bias by soft_shadow_scale to reduce shadow acne on high quality settings
2022-11-06 10:49:55 -08:00
light_storage.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
material_storage.cpp
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
material_storage.h
Expose BarrierMask
as flags enum in RenderingDevice
2022-11-22 09:45:20 +03:00
mesh_storage.cpp
fix aabb errors on meshes with bones on multiple surfaces
2022-12-04 14:40:19 -06:00
mesh_storage.h
Add Skeletons and Blend Shapes to the OpenGL renderer
2022-11-29 09:45:03 -08:00
particles_storage.cpp
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
particles_storage.h
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
render_buffer_custom_data_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
render_scene_buffers_rd.cpp
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
render_scene_buffers_rd.h
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
render_scene_data_rd.cpp
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-03 22:41:27 -08:00
render_scene_data_rd.h
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-03 22:41:27 -08:00
SCsub
texture_storage.cpp
Various fixes and documentation for CanvasGroup
2022-12-13 10:22:18 -08:00
texture_storage.h
Merge pull request #68186 from pkdawson/expose-texture-rd
2022-11-11 10:43:57 +01:00
utilities.cpp
Add call_deferred() method to Callable
2022-11-04 17:24:34 +01:00
utilities.h
Prevent windows from having a size greater than device limit
2022-09-04 22:48:54 +02:00