e1f17a0b35
Not sure if we should check revision too, but this is good enough for what we want.
This will be needed to load the correct Microsoft.Build when we switch to the nuget version.
Manual cherry-pick of af4acb5b11
(relevant parts)
219 lines
6.6 KiB
C++
219 lines
6.6 KiB
C++
/*************************************************************************/
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/* gd_mono_log.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gd_mono_log.h"
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#include <stdlib.h> // abort
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#include "core/os/dir_access.h"
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#include "core/os/os.h"
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#include "../godotsharp_dirs.h"
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#include "../utils/string_utils.h"
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static CharString get_default_log_level() {
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#ifdef DEBUG_ENABLED
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return String("info").utf8();
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#else
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return String("warning").utf8();
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#endif
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}
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GDMonoLog *GDMonoLog::singleton = NULL;
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#ifdef GD_MONO_LOG_ENABLED
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static int get_log_level_id(const char *p_log_level) {
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const char *valid_log_levels[] = { "error", "critical", "warning", "message", "info", "debug", NULL };
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int i = 0;
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while (valid_log_levels[i]) {
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if (!strcmp(valid_log_levels[i], p_log_level))
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return i;
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i++;
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}
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return -1;
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}
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void GDMonoLog::mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *) {
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FileAccess *f = GDMonoLog::get_singleton()->log_file;
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if (GDMonoLog::get_singleton()->log_level_id >= get_log_level_id(log_level)) {
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String text(message);
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text += " (in domain ";
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text += log_domain;
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if (log_level) {
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text += ", ";
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text += log_level;
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}
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text += ")\n";
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f->seek_end();
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f->store_string(text);
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}
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if (fatal) {
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ERR_PRINTS("Mono: FATAL ERROR, ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
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// Make sure to flush before aborting
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f->flush();
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f->close();
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memdelete(f);
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abort();
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}
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}
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bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) {
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if (!DirAccess::exists(p_logs_dir)) {
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DirAccessRef diraccess = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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ERR_FAIL_COND_V(!diraccess, false);
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Error logs_mkdir_err = diraccess->make_dir_recursive(p_logs_dir);
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ERR_FAIL_COND_V_MSG(logs_mkdir_err != OK, false, "Failed to create mono logs directory.");
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}
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return true;
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}
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void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) {
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static const uint64_t MAX_SECS = 5 * 86400; // 5 days
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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ERR_FAIL_COND(!da);
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Error err = da->change_dir(p_logs_dir);
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ERR_FAIL_COND_MSG(err != OK, "Cannot change directory to '" + p_logs_dir + "'.");
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ERR_FAIL_COND(da->list_dir_begin() != OK);
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String current;
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while ((current = da->get_next()).length()) {
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if (da->current_is_dir())
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continue;
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if (!current.ends_with(".txt"))
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continue;
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uint64_t modified_time = FileAccess::get_modified_time(da->get_current_dir().plus_file(current));
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if (OS::get_singleton()->get_unix_time() - modified_time > MAX_SECS) {
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da->remove(current);
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}
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}
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da->list_dir_end();
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}
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void GDMonoLog::initialize() {
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CharString log_level = OS::get_singleton()->get_environment("GODOT_MONO_LOG_LEVEL").utf8();
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if (log_level.length() != 0 && get_log_level_id(log_level.get_data()) == -1) {
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ERR_PRINTS(String() + "Mono: Ignoring invalid log level (GODOT_MONO_LOG_LEVEL): '" + log_level.get_data() + "'.");
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log_level = CharString();
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}
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if (log_level.length() == 0) {
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log_level = get_default_log_level();
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}
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String logs_dir = GodotSharpDirs::get_mono_logs_dir();
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if (_try_create_logs_dir(logs_dir)) {
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_delete_old_log_files(logs_dir);
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OS::Date date_now = OS::get_singleton()->get_date();
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OS::Time time_now = OS::get_singleton()->get_time();
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String log_file_name = str_format("%d_%02d_%02d %02d.%02d.%02d",
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date_now.year, date_now.month, date_now.day,
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time_now.hour, time_now.min, time_now.sec);
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log_file_name += str_format(" (%d)", OS::get_singleton()->get_process_id());
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log_file_name += ".txt";
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log_file_path = logs_dir.plus_file(log_file_name);
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log_file = FileAccess::open(log_file_path, FileAccess::WRITE);
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if (!log_file) {
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ERR_PRINTS("Mono: Cannot create log file at: " + log_file_path);
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}
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}
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mono_trace_set_level_string(log_level.get_data());
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log_level_id = get_log_level_id(log_level.get_data());
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if (log_file) {
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OS::get_singleton()->print("Mono: Log file is: '%s'\n", log_file_path.utf8().get_data());
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mono_trace_set_log_handler(mono_log_callback, this);
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} else {
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OS::get_singleton()->printerr("Mono: No log file, using default log handler\n");
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}
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}
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GDMonoLog::GDMonoLog() {
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singleton = this;
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log_level_id = -1;
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}
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GDMonoLog::~GDMonoLog() {
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singleton = NULL;
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if (log_file) {
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log_file->close();
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memdelete(log_file);
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}
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}
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#else
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void GDMonoLog::initialize() {
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CharString log_level = get_default_log_level();
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mono_trace_set_level_string(log_level.get_data());
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}
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GDMonoLog::GDMonoLog() {
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singleton = this;
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}
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GDMonoLog::~GDMonoLog() {
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singleton = NULL;
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}
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#endif // !defined(JAVASCRIPT_ENABLED)
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