virtualx-engine/modules/gdnative/pluginscript
Ignacio Etcheverry e218a13a64 Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
..
pluginscript_instance.cpp [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
pluginscript_instance.h [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
pluginscript_language.cpp Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog 2017-10-24 15:48:58 +02:00
pluginscript_language.h Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog 2017-10-24 15:48:58 +02:00
pluginscript_loader.cpp [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
pluginscript_loader.h [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
pluginscript_script.cpp [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
pluginscript_script.h [GDnative] remove useless (and illegal !) STL include 2017-10-20 22:05:25 +02:00
register_types.cpp [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
register_types.h [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
SCsub [GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00