..
export
Fix Android debug/run
2017-07-27 17:32:39 +02:00
globals
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
java
-Reorganized all properties of project settings (Sorry, Again).
2017-07-17 22:18:58 -03:00
android_native_app_glue.c
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
android_native_app_glue.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
AndroidManifest.xml.template
Several fixes to Android exporter and port.
2017-03-23 20:14:12 -03:00
audio_driver_jandroid.cpp
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-22 18:14:08 +07:00
audio_driver_jandroid.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
audio_driver_opensl.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
audio_driver_opensl.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
build.gradle.template
Fix android build regression by be7ced4
2017-05-26 20:44:45 +09:00
cpu-features.c
ran cppcheck, found unused variables
2015-09-16 15:35:30 -05:00
cpu-features.h
3D Physics Rework, Other Stuff
2014-09-15 11:33:30 -03:00
detect.py
Remove ANDROID define
2017-07-25 11:08:52 +02:00
dir_access_android.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
dir_access_android.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
dir_access_jandroid.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
dir_access_jandroid.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
file_access_android.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
file_access_android.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
file_access_jandroid.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
file_access_jandroid.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
godot_android.cpp
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-22 18:14:08 +07:00
ifaddrs_android.cpp
Minor code formatting in platform/android
2016-07-21 12:07:01 +02:00
ifaddrs_android.h
Making Godot Easier to Use..
2014-05-24 01:35:47 -03:00
java_class_wrapper.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
java_class_wrapper.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
java_glue.cpp
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-22 18:14:08 +07:00
java_glue.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
logo.png
Fixed iCCp chunk in pngs
2016-06-22 21:13:29 +02:00
os_android.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
os_android.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
platform_config.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
power_android.cpp
Improve documentation of thirdparty code snippets
2017-05-07 11:42:37 +02:00
power_android.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
run_icon.png
Use custom native-run icons for Android and HTML5
2017-06-27 21:06:26 +02:00
SCsub
Android: avoiding duplicates in build.gradle
2017-04-10 08:34:40 +05:30
sign.sh
Making Godot Easier to Use..
2014-05-24 01:35:47 -03:00
thread_jandroid.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
thread_jandroid.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00