e24029edc3
Mipmap LOD bias can be useful to improve the appearance of distant textures without increasing anisotropic filtering (or in situations where anisotropic filtering is not effective). `fsr_mipmap_bias` was renamed to `texture_mipmap_bias` accordingly. The property hint now allows for greater precision as well. |
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.. | ||
environment | ||
storage | ||
rasterizer_canvas_dummy.h | ||
rasterizer_dummy.h | ||
rasterizer_scene_dummy.h | ||
SCsub |