virtualx-engine/modules/vorbis/SCsub
Rémi Verschelde e259bf8bbb style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-02 22:28:28 +01:00

49 lines
1.1 KiB
Python

#!/usr/bin/env python
Import('env')
Import('env_modules')
env_vorbis = env_modules.Clone()
# Thirdparty source files
if (env["libvorbis"] != "system"): # builtin
thirdparty_dir = "#thirdparty/libvorbis/"
thirdparty_sources = [
#"analysis.c",
#"barkmel.c",
"bitrate.c",
"block.c",
"codebook.c",
"envelope.c",
"floor0.c",
"floor1.c",
"info.c",
"lookup.c",
"lpc.c",
"lsp.c",
"mapping0.c",
"mdct.c",
"psy.c",
#"psytune.c",
"registry.c",
"res0.c",
"sharedbook.c",
"smallft.c",
"synthesis.c",
#"tone.c",
#"vorbisenc.c",
"vorbisfile.c",
"window.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_vorbis.add_source_files(env.modules_sources, thirdparty_sources)
env_vorbis.Append(CPPPATH=[thirdparty_dir])
# also requires libogg
if (env["libogg"] != "system"): # builtin
env_vorbis.Append(CPPPATH=["#thirdparty/libogg"])
# Godot source files
env_vorbis.add_source_files(env.modules_sources, "*.cpp")