e292d79fb3
This will allow adding developer checks which will be fully compiled out in user builds, unlike `DEBUG_ENABLED` which is included in debug tempates and the editor builds. This define is not used yet, but we'll soon add code that uses it, and change some existing `DEBUG_ENABLED` checks to be performed only in dev builds. Related to https://github.com/godotengine/godot-proposals/issues/3371. |
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detect.py | ||
godot_server.cpp | ||
logo.png | ||
os_server.cpp | ||
os_server.h | ||
platform_config.h | ||
SCsub |