virtualx-engine/servers/visual
JFonS e2c28675ef Batch of lightmapper fixes and minor improvements
- Fix objects with no material being considered as fully transparent by the lightmapper.
- Added "environment_min_light" property: gives artistic control over the shadow color.
- Fixed "Custom Color" environment mode, it was ignored before.
- Added "interior" property to BakedLightmapData: controls whether dynamic capture objects receive environment light or not.
- Automatically update dynamic capture objects when the capture data changes (also works for "energy" which used to require object movement to trigger the update).
- Added "use_in_baked_light" property to GridMap: controls whether the GridMap will be included in BakedLightmap bakes.
- Set "flush zero" and "denormal zero" mode for SSE2 instructions in the Embree raycaster. According to Embree docs it should give a performance improvement.
2021-03-12 12:00:53 +01:00
..
rasterizer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer.h Batch of lightmapper fixes and minor improvements 2021-03-12 12:00:53 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_language.cpp Tweak shader errors for features only usable in GLES3 2021-03-07 13:27:13 +01:00
shader_language.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader_types.cpp Add METALLIC to light() built-ins 2021-02-02 13:02:46 +01:00
shader_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server_canvas.cpp Revert backport of 2D transform and camera snapping options 2021-03-05 14:20:31 +00:00
visual_server_canvas.h Revert backport of 2D transform and camera snapping options 2021-03-05 14:20:31 +00:00
visual_server_globals.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server_globals.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server_raster.cpp Partially revert change to BVH render tree update method 2021-01-20 19:15:07 +00:00
visual_server_raster.h Batch of lightmapper fixes and minor improvements 2021-03-12 12:00:53 +01:00
visual_server_scene.cpp Batch of lightmapper fixes and minor improvements 2021-03-12 12:00:53 +01:00
visual_server_scene.h Modernize atomics 2021-02-18 12:23:25 +01:00
visual_server_viewport.cpp Revert backport of 2D transform and camera snapping options 2021-03-05 14:20:31 +00:00
visual_server_viewport.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server_wrap_mt.cpp Modernize atomics 2021-02-18 12:23:25 +01:00
visual_server_wrap_mt.h Batch of lightmapper fixes and minor improvements 2021-03-12 12:00:53 +01:00