virtualx-engine/modules/theora
Juan Linietsky d4d470bc97 Texture refactor
-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2019-12-12 10:05:14 +01:00
..
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
config.py Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
video_stream_theora.cpp Texture refactor 2019-12-12 10:05:14 +01:00
video_stream_theora.h Texture refactor 2019-12-12 10:05:14 +01:00