virtualx-engine/editor/import
Micky e31bb5ffeb Rename CanvasItem.update() to queue_redraw()
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.

Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.

Just a few comments have also been changed to say "redraw".

In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29 14:59:47 +02:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
audio_stream_import_settings.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
audio_stream_import_settings.h Implement BPM support 2022-07-23 07:31:17 +02:00
collada.cpp Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
collada.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
dynamic_font_import_settings.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
dynamic_font_import_settings.h Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
editor_import_collada.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_import_collada.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_import_plugin.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
editor_import_plugin.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
post_import_plugin_skeleton_renamer.cpp Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) 2022-07-28 01:21:29 +09:00
post_import_plugin_skeleton_renamer.h implement bone renamer in importer 2022-07-01 03:55:28 +09:00
post_import_plugin_skeleton_rest_fixer.cpp Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
post_import_plugin_skeleton_rest_fixer.h add rest fixer to importer retarget 2022-07-16 19:53:11 +09:00
post_import_plugin_skeleton_track_organizer.cpp Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) 2022-07-28 01:21:29 +09:00
post_import_plugin_skeleton_track_organizer.h add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
resource_importer_bitmask.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
resource_importer_bitmask.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resource_importer_bmfont.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
resource_importer_bmfont.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
resource_importer_csv_translation.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
resource_importer_csv_translation.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resource_importer_dynamic_font.cpp Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
resource_importer_dynamic_font.h Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
resource_importer_image.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
resource_importer_image.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
resource_importer_imagefont.cpp Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
resource_importer_imagefont.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resource_importer_layered_texture.cpp Make ImageLoader take bit field flags 2022-08-23 14:39:01 +03:00
resource_importer_layered_texture.h Merge pull request #60299 from Calinou/editor-vram-compress-pc-improve-warning 2022-08-06 23:43:06 +02:00
resource_importer_obj.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
resource_importer_obj.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resource_importer_scene.cpp Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
resource_importer_scene.h improve animation track optimizer algorithm 2022-08-09 09:18:45 +09:00
resource_importer_shader_file.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
resource_importer_shader_file.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
resource_importer_texture.cpp Make ImageLoader take bit field flags 2022-08-23 14:39:01 +03:00
resource_importer_texture.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resource_importer_texture_atlas.cpp Clean up mesh include code and comments 2022-08-20 13:24:40 -05:00
resource_importer_texture_atlas.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
resource_importer_wav.cpp Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
resource_importer_wav.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_import_settings.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
scene_import_settings.h implement bone renamer in importer 2022-07-01 03:55:28 +09:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00