virtualx-engine/modules/gltf/editor
reduz e32215fbad Add Blender install autodetection and configuration.
This PR is a continuation to #54886

* Changed Blender path editor setting from binary to installation.
* Add a class to query whether the format is supported.
* This class allows to create proper editors to configure support.

**NOTE**: This PR only provides autodetection on Linux. Code needs to be added for Windows and MacOS to autodetect the Blender installation.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2022-04-01 11:01:12 +02:00
..
editor_scene_exporter_gltf_plugin.cpp
editor_scene_exporter_gltf_plugin.h
editor_scene_importer_blend.cpp Add Blender install autodetection and configuration. 2022-04-01 11:01:12 +02:00
editor_scene_importer_blend.h Add Blender install autodetection and configuration. 2022-04-01 11:01:12 +02:00
editor_scene_importer_fbx.cpp Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
editor_scene_importer_fbx.h Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
editor_scene_importer_gltf.cpp Add support for importing .blend files 2022-03-29 21:54:41 +02:00
editor_scene_importer_gltf.h Add support for importing .blend files 2022-03-29 21:54:41 +02:00