virtualx-engine/drivers/gles3/storage
Rémi Verschelde 0072a0ba31
Merge pull request #88684 from clayjohn/GLES3-visibility-notifier
Implement VisibilityNotifier3D in the compatibility backend
2024-02-23 11:29:50 +01:00
..
config.cpp Fix Compatibility Rendering (GLES3) on old and low budget devices. 2024-02-22 00:24:08 +01:00
config.h Fix Compatibility Rendering (GLES3) on old and low budget devices. 2024-02-22 00:24:08 +01:00
light_storage.cpp Add a reflection mask to the reflection probes. 2024-01-20 08:07:31 +01:00
light_storage.h Add a reflection mask to the reflection probes. 2024-01-20 08:07:31 +01:00
material_storage.cpp Fix shadows for billboarded Sprite3D's 2024-02-13 10:36:38 +01:00
material_storage.h Add custom shader attributes to Canvas Item Shaders 2024-01-23 14:36:39 -05:00
mesh_storage.cpp Fixed reversed custom AABB null check when recalculating multimesh AABBs 2024-02-18 12:07:23 -08:00
mesh_storage.h Support custom AABB within MultiMesh resources 2024-02-15 22:37:07 -08:00
particles_storage.cpp
particles_storage.h OpenGL: Fix uninitialized memory usage for GPUPartciles interp_to_end 2023-10-30 15:08:24 +01:00
render_scene_buffers_gles3.cpp Implement glow/bloom on compatibility renderer 2024-02-19 13:29:43 +11:00
render_scene_buffers_gles3.h Implement glow/bloom on compatibility renderer 2024-02-19 13:29:43 +11:00
SCsub
texture_storage.cpp Implement glow/bloom on compatibility renderer 2024-02-19 13:29:43 +11:00
texture_storage.h Implement glow/bloom on compatibility renderer 2024-02-19 13:29:43 +11:00
utilities.cpp Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00
utilities.h Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00