virtualx-engine/editor/input_event_configuration_dialog.cpp
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

633 lines
23 KiB
C++

/**************************************************************************/
/* input_event_configuration_dialog.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor/input_event_configuration_dialog.h"
#include "core/input/input_map.h"
#include "editor/editor_scale.h"
#include "editor/event_listener_line_edit.h"
#include "scene/gui/check_box.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event, bool p_update_input_list_selection) {
if (p_event.is_valid()) {
event = p_event;
// If the event is changed to something which is not the same as the listener,
// clear out the event from the listener text box to avoid confusion.
const Ref<InputEvent> listener_event = event_listener->get_event();
if (listener_event.is_valid() && !listener_event->is_match(p_event)) {
event_listener->clear_event();
}
// Update Label
event_as_text->set_text(EventListenerLineEdit::get_event_text(event, true));
Ref<InputEventKey> k = p_event;
Ref<InputEventMouseButton> mb = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
Ref<InputEventWithModifiers> mod = p_event;
// Update option values and visibility
bool show_mods = false;
bool show_device = false;
bool show_phys_key = false;
if (mod.is_valid()) {
show_mods = true;
mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
autoremap_command_or_control_checkbox->set_pressed(mod->is_command_or_control_autoremap());
}
if (k.is_valid()) {
show_phys_key = true;
physical_key_checkbox->set_pressed(k->get_physical_keycode() != Key::NONE && k->get_keycode() == Key::NONE);
} else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
show_device = true;
_set_current_device(event->get_device());
}
mod_container->set_visible(show_mods);
device_container->set_visible(show_device);
physical_key_checkbox->set_visible(show_phys_key);
additional_options_container->show();
// Update selected item in input list.
if (p_update_input_list_selection && (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid())) {
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_first_child();
if (input_item != nullptr) {
// input_type should always be > 0, unless the tree structure has been misconfigured.
int input_type = input_item->get_parent()->get_meta("__type", 0);
if (input_type == 0) {
return;
}
// If event type matches input types of this category.
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) {
// Loop through all items of this category until one matches.
while (input_item) {
bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode"));
bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index");
bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value");
bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index");
if (key_match || joyb_match || joym_match || mb_match) {
category->set_collapsed(false);
input_item->select(0);
input_list_tree->ensure_cursor_is_visible();
return;
}
input_item = input_item->get_next();
}
}
}
category->set_collapsed(true); // Event not in this category, so collapse;
category = category->get_next();
}
}
} else {
// Event is not valid, reset dialog
event = p_event;
event_listener->clear_event();
event_as_text->set_text(TTR("No Event Configured"));
additional_options_container->hide();
input_list_tree->deselect_all();
_update_input_list();
}
}
void InputEventConfigurationDialog::_on_listen_input_changed(const Ref<InputEvent> &p_event) {
// Ignore if invalid, echo or not pressed
if (p_event.is_null() || p_event->is_echo() || !p_event->is_pressed()) {
return;
}
// Create an editable reference
Ref<InputEvent> received_event = p_event;
// Check what the type is and if it is allowed.
Ref<InputEventKey> k = received_event;
Ref<InputEventJoypadButton> joyb = received_event;
Ref<InputEventJoypadMotion> joym = received_event;
Ref<InputEventMouseButton> mb = received_event;
int type = 0;
if (k.is_valid()) {
type = INPUT_KEY;
} else if (joyb.is_valid()) {
type = INPUT_JOY_BUTTON;
} else if (joym.is_valid()) {
type = INPUT_JOY_MOTION;
} else if (mb.is_valid()) {
type = INPUT_MOUSE_BUTTON;
}
if (!(allowed_input_types & type)) {
return;
}
if (joym.is_valid()) {
joym->set_axis_value(SIGN(joym->get_axis_value()));
}
if (k.is_valid()) {
k->set_pressed(false); // To avoid serialisation of 'pressed' property - doesn't matter for actions anyway.
// Maintain physical keycode option state
if (physical_key_checkbox->is_pressed()) {
k->set_keycode(Key::NONE);
} else {
k->set_physical_keycode(Key::NONE);
}
}
Ref<InputEventWithModifiers> mod = received_event;
if (mod.is_valid()) {
mod->set_window_id(0);
}
// Maintain device selection.
received_event->set_device(_get_current_device());
_set_event(received_event);
}
void InputEventConfigurationDialog::_on_listen_focus_changed() {
if (event_listener->has_focus()) {
set_close_on_escape(false);
} else {
set_close_on_escape(true);
}
}
void InputEventConfigurationDialog::_search_term_updated(const String &) {
_update_input_list();
}
void InputEventConfigurationDialog::_update_input_list() {
input_list_tree->clear();
TreeItem *root = input_list_tree->create_item();
String search_term = input_list_search->get_text();
bool collapse = input_list_search->get_text().is_empty();
if (allowed_input_types & INPUT_KEY) {
TreeItem *kb_root = input_list_tree->create_item(root);
kb_root->set_text(0, TTR("Keyboard Keys"));
kb_root->set_icon(0, icon_cache.keyboard);
kb_root->set_collapsed(collapse);
kb_root->set_meta("__type", INPUT_KEY);
for (int i = 0; i < keycode_get_count(); i++) {
String name = keycode_get_name_by_index(i);
if (!search_term.is_empty() && name.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(kb_root);
item->set_text(0, name);
item->set_meta("__keycode", keycode_get_value_by_index(i));
}
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
TreeItem *mouse_root = input_list_tree->create_item(root);
mouse_root->set_text(0, TTR("Mouse Buttons"));
mouse_root->set_icon(0, icon_cache.mouse);
mouse_root->set_collapsed(collapse);
mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON);
MouseButton mouse_buttons[9] = { MouseButton::LEFT, MouseButton::RIGHT, MouseButton::MIDDLE, MouseButton::WHEEL_UP, MouseButton::WHEEL_DOWN, MouseButton::WHEEL_LEFT, MouseButton::WHEEL_RIGHT, MouseButton::MB_XBUTTON1, MouseButton::MB_XBUTTON2 };
for (int i = 0; i < 9; i++) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(mouse_buttons[i]);
String desc = EventListenerLineEdit::get_event_text(mb, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(mouse_root);
item->set_text(0, desc);
item->set_meta("__index", mouse_buttons[i]);
}
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
TreeItem *joyb_root = input_list_tree->create_item(root);
joyb_root->set_text(0, TTR("Joypad Buttons"));
joyb_root->set_icon(0, icon_cache.joypad_button);
joyb_root->set_collapsed(collapse);
joyb_root->set_meta("__type", INPUT_JOY_BUTTON);
for (int i = 0; i < (int)JoyButton::MAX; i++) {
Ref<InputEventJoypadButton> joyb;
joyb.instantiate();
joyb->set_button_index((JoyButton)i);
String desc = EventListenerLineEdit::get_event_text(joyb, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joyb_root);
item->set_text(0, desc);
item->set_meta("__index", i);
}
}
if (allowed_input_types & INPUT_JOY_MOTION) {
TreeItem *joya_root = input_list_tree->create_item(root);
joya_root->set_text(0, TTR("Joypad Axes"));
joya_root->set_icon(0, icon_cache.joypad_axis);
joya_root->set_collapsed(collapse);
joya_root->set_meta("__type", INPUT_JOY_MOTION);
for (int i = 0; i < (int)JoyAxis::MAX * 2; i++) {
int axis = i / 2;
int direction = (i & 1) ? 1 : -1;
Ref<InputEventJoypadMotion> joym;
joym.instantiate();
joym->set_axis((JoyAxis)axis);
joym->set_axis_value(direction);
String desc = EventListenerLineEdit::get_event_text(joym, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joya_root);
item->set_text(0, desc);
item->set_meta("__axis", i >> 1);
item->set_meta("__value", (i & 1) ? 1 : -1);
}
}
}
void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
Ref<InputEventWithModifiers> ie = event;
// Not event with modifiers
if (ie.is_null()) {
return;
}
if (p_index == 0) {
ie->set_alt_pressed(p_checked);
} else if (p_index == 1) {
ie->set_shift_pressed(p_checked);
} else if (p_index == 2) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_ctrl_pressed(p_checked);
}
} else if (p_index == 3) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_meta_pressed(p_checked);
}
}
_set_event(ie);
}
void InputEventConfigurationDialog::_autoremap_command_or_control_toggled(bool p_checked) {
Ref<InputEventWithModifiers> ie = event;
if (ie.is_valid()) {
ie->set_command_or_control_autoremap(p_checked);
_set_event(ie);
}
if (p_checked) {
mod_checkboxes[MOD_META]->hide();
mod_checkboxes[MOD_CTRL]->hide();
} else {
mod_checkboxes[MOD_META]->show();
mod_checkboxes[MOD_CTRL]->show();
}
}
void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) {
Ref<InputEventKey> k = event;
if (k.is_null()) {
return;
}
if (p_checked) {
k->set_physical_keycode(k->get_keycode());
k->set_keycode(Key::NONE);
} else {
k->set_keycode((Key)k->get_physical_keycode());
k->set_physical_keycode(Key::NONE);
}
_set_event(k);
}
void InputEventConfigurationDialog::_input_list_item_selected() {
TreeItem *selected = input_list_tree->get_selected();
// Invalid tree selection - type only exists on the "category" items, which are not a valid selection.
if (selected->has_meta("__type")) {
return;
}
InputType input_type = (InputType)(int)selected->get_parent()->get_meta("__type");
switch (input_type) {
case INPUT_KEY: {
Key keycode = (Key)(int)selected->get_meta("__keycode");
Ref<InputEventKey> k;
k.instantiate();
if (physical_key_checkbox->is_pressed()) {
k->set_physical_keycode(keycode);
k->set_keycode(Key::NONE);
} else {
k->set_physical_keycode(Key::NONE);
k->set_keycode(keycode);
}
// Maintain modifier state from checkboxes
k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
k->set_command_or_control_autoremap(true);
} else {
k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
_set_event(k, false);
} break;
case INPUT_MOUSE_BUTTON: {
MouseButton idx = (MouseButton)(int)selected->get_meta("__index");
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(idx);
// Maintain modifier state from checkboxes
mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
mb->set_command_or_control_autoremap(true);
} else {
mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
// Maintain selected device
mb->set_device(_get_current_device());
_set_event(mb, false);
} break;
case INPUT_JOY_BUTTON: {
JoyButton idx = (JoyButton)(int)selected->get_meta("__index");
Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx);
// Maintain selected device
jb->set_device(_get_current_device());
_set_event(jb, false);
} break;
case INPUT_JOY_MOTION: {
JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis");
int value = selected->get_meta("__value");
Ref<InputEventJoypadMotion> jm;
jm.instantiate();
jm->set_axis(axis);
jm->set_axis_value(value);
// Maintain selected device
jm->set_device(_get_current_device());
_set_event(jm, false);
} break;
}
}
void InputEventConfigurationDialog::_device_selection_changed(int p_option_button_index) {
// Subtract 1 as option index 0 corresponds to "All Devices" (value of -1)
// and option index 1 corresponds to device 0, etc...
event->set_device(p_option_button_index - 1);
event_as_text->set_text(EventListenerLineEdit::get_event_text(event, true));
}
void InputEventConfigurationDialog::_set_current_device(int p_device) {
device_id_option->select(p_device + 1);
}
int InputEventConfigurationDialog::_get_current_device() const {
return device_id_option->get_selected() - 1;
}
void InputEventConfigurationDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
event_listener->grab_focus();
} break;
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
physical_key_checkbox->set_icon(get_theme_icon(SNAME("KeyboardPhysical"), SNAME("EditorIcons")));
icon_cache.keyboard = get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons"));
icon_cache.mouse = get_theme_icon(SNAME("Mouse"), SNAME("EditorIcons"));
icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons"));
icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons"));
_update_input_list();
} break;
}
}
void InputEventConfigurationDialog::popup_and_configure(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
_set_event(p_event);
} else {
// Clear Event
_set_event(p_event);
// Clear Checkbox Values
for (int i = 0; i < MOD_MAX; i++) {
mod_checkboxes[i]->set_pressed(false);
}
// Enable the Physical Key checkbox by default to encourage its use.
// Physical Key should be used for most game inputs as it allows keys to work
// on non-QWERTY layouts out of the box.
// This is especially important for WASD movement layouts.
physical_key_checkbox->set_pressed(true);
autoremap_command_or_control_checkbox->set_pressed(false);
// Select "All Devices" by default.
device_id_option->select(0);
}
popup_centered(Size2(0, 400) * EDSCALE);
}
Ref<InputEvent> InputEventConfigurationDialog::get_event() const {
return event;
}
void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
allowed_input_types = p_type_masks;
}
InputEventConfigurationDialog::InputEventConfigurationDialog() {
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION;
set_title(TTR("Event Configuration"));
set_min_size(Size2i(550 * EDSCALE, 0)); // Min width
VBoxContainer *main_vbox = memnew(VBoxContainer);
add_child(main_vbox);
event_as_text = memnew(Label);
event_as_text->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
event_as_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
event_as_text->add_theme_font_override("font", get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
event_as_text->add_theme_font_size_override("font_size", 18 * EDSCALE);
main_vbox->add_child(event_as_text);
event_listener = memnew(EventListenerLineEdit);
event_listener->set_h_size_flags(Control::SIZE_EXPAND_FILL);
event_listener->set_stretch_ratio(0.75);
event_listener->connect("event_changed", callable_mp(this, &InputEventConfigurationDialog::_on_listen_input_changed));
event_listener->connect("focus_entered", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed));
event_listener->connect("focus_exited", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed));
main_vbox->add_child(event_listener);
main_vbox->add_child(memnew(HSeparator));
// List of all input options to manually select from.
VBoxContainer *manual_vbox = memnew(VBoxContainer);
manual_vbox->set_name(TTR("Manual Selection"));
manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_vbox->add_child(manual_vbox);
input_list_search = memnew(LineEdit);
input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
input_list_search->set_placeholder(TTR("Filter Inputs"));
input_list_search->set_clear_button_enabled(true);
input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
manual_vbox->add_child(input_list_search);
input_list_tree = memnew(Tree);
input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree
input_list_tree->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected));
input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
manual_vbox->add_child(input_list_tree);
input_list_tree->set_hide_root(true);
input_list_tree->set_columns(1);
_update_input_list();
// Additional Options
additional_options_container = memnew(VBoxContainer);
additional_options_container->hide();
Label *opts_label = memnew(Label);
opts_label->set_theme_type_variation("HeaderSmall");
opts_label->set_text(TTR("Additional Options"));
additional_options_container->add_child(opts_label);
// Device Selection
device_container = memnew(HBoxContainer);
device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *device_label = memnew(Label);
device_label->set_theme_type_variation("HeaderSmall");
device_label->set_text(TTR("Device:"));
device_container->add_child(device_label);
device_id_option = memnew(OptionButton);
device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
for (int i = -1; i < 8; i++) {
device_id_option->add_item(EventListenerLineEdit::get_device_string(i));
}
device_id_option->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_device_selection_changed));
_set_current_device(InputMap::ALL_DEVICES);
device_container->add_child(device_id_option);
device_container->hide();
additional_options_container->add_child(device_container);
// Modifier Selection
mod_container = memnew(HBoxContainer);
for (int i = 0; i < MOD_MAX; i++) {
String name = mods[i];
mod_checkboxes[i] = memnew(CheckBox);
mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled).bind(i));
mod_checkboxes[i]->set_text(name);
mod_checkboxes[i]->set_tooltip_text(TTR(mods_tip[i]));
mod_container->add_child(mod_checkboxes[i]);
}
mod_container->add_child(memnew(VSeparator));
autoremap_command_or_control_checkbox = memnew(CheckBox);
autoremap_command_or_control_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_autoremap_command_or_control_toggled));
autoremap_command_or_control_checkbox->set_pressed(false);
autoremap_command_or_control_checkbox->set_text(TTR("Command / Control (auto)"));
autoremap_command_or_control_checkbox->set_tooltip_text(TTR("Automatically remaps between 'Meta' ('Command') and 'Control' depending on current platform."));
mod_container->add_child(autoremap_command_or_control_checkbox);
mod_container->hide();
additional_options_container->add_child(mod_container);
// Physical Key Checkbox
physical_key_checkbox = memnew(CheckBox);
physical_key_checkbox->set_text(TTR("Use Physical Keycode"));
physical_key_checkbox->set_tooltip_text(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications."));
physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled));
physical_key_checkbox->hide();
additional_options_container->add_child(physical_key_checkbox);
main_vbox->add_child(additional_options_container);
}