..
config.cpp
Fix Compatibility Rendering (GLES3) on old and low budget devices.
2024-02-22 00:24:08 +01:00
config.h
Fix Compatibility Rendering (GLES3) on old and low budget devices.
2024-02-22 00:24:08 +01:00
light_storage.cpp
Add reflection probe support to compatibility renderer using 2 probe approach.
2024-04-09 16:53:28 +10:00
light_storage.h
Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization
2024-04-10 14:21:56 +02:00
material_storage.cpp
reverted naming to premul alpha (no T)
2024-05-01 22:24:49 +02:00
material_storage.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
mesh_storage.cpp
Merge pull request #88745 from clayjohn/GLES3-system-fbo
2024-02-27 10:17:51 +01:00
mesh_storage.h
Support custom AABB within MultiMesh resources
2024-02-15 22:37:07 -08:00
particles_storage.cpp
Use WorkerThreadPool for Server threads
2024-04-10 18:47:42 +02:00
particles_storage.h
OpenGL: Fix uninitialized memory usage for GPUPartciles interp_to_end
2023-10-30 15:08:24 +01:00
render_scene_buffers_gles3.cpp
Add reflection probe support to compatibility renderer using 2 probe approach.
2024-04-09 16:53:28 +10:00
render_scene_buffers_gles3.h
Add reflection probe support to compatibility renderer using 2 probe approach.
2024-04-09 16:53:28 +10:00
SCsub
texture_storage.cpp
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
texture_storage.h
Implement glow/bloom on compatibility renderer
2024-02-19 13:29:43 +11:00
utilities.cpp
Fix unsafe uses of Callable.is_null()
2024-04-27 16:22:57 +02:00
utilities.h
Implement VisibilityNotifier3D in the compatibility backend
2024-02-22 12:35:24 -08:00