25b2f1780a
This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module ("local" includes) should be listed first in their own block using relative paths, before Godot's "core" includes which use "absolute" (project folder relative) paths, and finally thirdparty includes. Includes in `#ifdef`s come after their relevant section, i.e. the overall structure is: - Local includes * Conditional local includes - Core includes * Conditional core includes - Thirdparty includes * Conditional thirdparty includes
71 lines
3.7 KiB
C++
71 lines
3.7 KiB
C++
/**************************************************************************/
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/* openxr_fb_display_refresh_rate_extension.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
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#define OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
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// This extension gives us access to the possible display refresh rates
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// supported by the HMD.
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// While this is an FB extension it has been adopted by most runtimes and
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// will likely become core in the near future.
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#include "../openxr_api.h"
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#include "../util.h"
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#include "openxr_extension_wrapper.h"
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class OpenXRDisplayRefreshRateExtension : public OpenXRExtensionWrapper {
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public:
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static OpenXRDisplayRefreshRateExtension *get_singleton();
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OpenXRDisplayRefreshRateExtension();
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virtual ~OpenXRDisplayRefreshRateExtension() override;
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virtual HashMap<String, bool *> get_requested_extensions() override;
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virtual void on_instance_created(const XrInstance p_instance) override;
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virtual void on_instance_destroyed() override;
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float get_refresh_rate() const;
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void set_refresh_rate(float p_refresh_rate);
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Array get_available_refresh_rates() const;
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private:
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static OpenXRDisplayRefreshRateExtension *singleton;
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bool display_refresh_rate_ext = false;
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// OpenXR API call wrappers
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EXT_PROTO_XRRESULT_FUNC4(xrEnumerateDisplayRefreshRatesFB, (XrSession), session, (uint32_t), displayRefreshRateCapacityInput, (uint32_t *), displayRefreshRateCountOutput, (float *), displayRefreshRates);
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EXT_PROTO_XRRESULT_FUNC2(xrGetDisplayRefreshRateFB, (XrSession), session, (float *), display_refresh_rate);
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EXT_PROTO_XRRESULT_FUNC2(xrRequestDisplayRefreshRateFB, (XrSession), session, (float), display_refresh_rate);
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};
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#endif // OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
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