virtualx-engine/modules/mono/editor/GodotTools/GodotTools
Ignacio Etcheverry e439581198 Mono: Fix PCK assembly paths when exporting from Windows
Assembly paths were written to PCK files with backslash as path separator and PackedData only supports forward slash.
This would make exported games unable to find the assemblies.
2019-09-07 02:19:25 +02:00
..
Build C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
Ides Make sure '.mono/metadata/' exists before creating file 2019-08-22 14:32:55 +02:00
Internals C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
Properties Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
Utils default is only supported by 7.1, reverted to support 7.0 out of the box (no conflict) 2019-08-25 06:48:37 -05:00
BottomPanel.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
BuildInfo.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
BuildManager.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
BuildTab.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
CsProjOperations.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
ExternalEditorId.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
GodotSharpEditor.cs Mention Android support in the C# alpha dialog message 2019-08-25 15:08:32 +02:00
GodotSharpExport.cs Mono: Fix PCK assembly paths when exporting from Windows 2019-09-07 02:19:25 +02:00
GodotTools.csproj Set C# 7 as LangVersion for GodotTools and Godot API projects 2019-08-25 15:53:47 +02:00
HotReloadAssemblyWatcher.cs Mono: Add old TTRs to GodotTools 2019-07-11 13:59:06 +02:00