virtualx-engine/scene
lawnjelly d80b206643 Physics Interpolation - refactor client interpolation pump
* Move client interpolation pump to earlier in the iteration before 3D physics synced
* Allow `get_global_transform_interpolated()` to prime the client interpolation inside a physics tick
2024-06-19 08:44:33 +01:00
..
2d Merge pull request #93309 from lawnjelly/fti_skinning 2024-06-19 06:50:44 +01:00
3d Physics Interpolation - refactor client interpolation pump 2024-06-19 08:44:33 +01:00
animation Optimize AnimationTree::_process_graph() 2024-03-18 09:01:41 +00:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Add range hint for ViewportContainer.stretch_shrink 2024-05-29 09:06:06 +08:00
main Physics Interpolation - refactor client interpolation pump 2024-06-19 08:44:33 +01:00
resources Editor 3D view mesh stats 2024-04-21 08:20:18 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp Discrete Level of Detail 2024-02-10 18:54:25 +00:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00
scene_string_names.h Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00
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