..
renderer_rd
Enable 16-bit shadow atlas by default in the RenderingServer methods
2022-02-04 16:41:08 +01:00
rasterizer_dummy.h
Enable 16-bit shadow atlas by default in the RenderingServer methods
2022-02-04 16:41:08 +01:00
renderer_canvas_cull.cpp
Fix invalid read when using LightOccluder2D
2022-01-17 16:02:26 +08:00
renderer_canvas_cull.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_canvas_render.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_canvas_render.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_compositor.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_compositor.h
Revert "Add new scaling modes for splash screen"
2022-01-19 16:09:52 +01:00
renderer_scene.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene.h
Enable 16-bit shadow atlas by default in the RenderingServer methods
2022-02-04 16:41:08 +01:00
renderer_scene_cull.cpp
Added material_overlay property to MeshInstance3D
2022-01-05 11:47:51 +01:00
renderer_scene_cull.h
add support for glow maps
2022-01-20 16:47:25 +01:00
renderer_scene_occlusion_cull.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene_occlusion_cull.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene_render.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene_render.h
Enable 16-bit shadow atlas by default in the RenderingServer methods
2022-02-04 16:41:08 +01:00
renderer_storage.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_storage.h
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
2022-01-04 16:43:23 +01:00
renderer_thread_pool.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_thread_pool.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_viewport.cpp
Vectors: Use clear() and has().
2022-02-02 00:11:09 +05:45
renderer_viewport.h
Enable 16-bit shadow atlas by default in the RenderingServer methods
2022-02-04 16:41:08 +01:00
rendering_device.cpp
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
2022-01-20 17:24:34 +01:00
rendering_device.h
Merge pull request #54489 from briansemrau/texture-delete-update
2022-01-19 10:10:54 +01:00
rendering_device_binds.cpp
String: Add contains().
2022-02-04 01:28:02 +05:45
rendering_device_binds.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
rendering_server_default.cpp
Improve XRInterface hooks into rendering
2022-01-26 13:55:44 +11:00
rendering_server_default.h
Merge pull request #54574 from Ansraer/glow_map
2022-01-26 13:39:51 +01:00
rendering_server_globals.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
rendering_server_globals.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
shader_compiler.cpp
Merge pull request #57562 from AnilBK/string-add-contains
2022-02-03 22:21:24 +01:00
shader_compiler.h
Optimize include files to improve shader_language.h
compilation speed
2022-01-12 14:19:12 +03:00
shader_language.cpp
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
shader_language.h
Allow multiple declarations in for loop in a shader
2022-02-03 11:35:38 +03:00
shader_types.cpp
Remove TRANSFORM built in from fog shaders
2022-01-21 23:03:41 -08:00
shader_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
shader_warnings.cpp
Add translation links to shader errors
2022-01-19 15:16:32 +03:00
shader_warnings.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00