virtualx-engine/core/math
Ferenc Arn e4eb093c62 Avoid overestimating the cost in AStar heuristics.
This is a necessary condition for finding optimal solutions.
This is achieved by simply requiring/ensuring that no weights are smaller than 1.

Fixes #8584.
2017-05-21 15:13:09 -05:00
..
a_star.cpp Avoid overestimating the cost in AStar heuristics. 2017-05-21 15:13:09 -05:00
a_star.h Added bool to allow astar points to be connected in one direction only 2017-05-19 20:46:45 +09:30
audio_frame.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_frame.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
bsp_tree.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
bsp_tree.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
camera_matrix.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
camera_matrix.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
face3.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
face3.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
geometry.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
geometry.h Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00
math_2d.cpp Merge pull request #8277 from tagcup/math_checks 2017-04-24 11:16:20 +02:00
math_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
math_defs.h Merge pull request #8277 from tagcup/math_checks 2017-04-24 11:16:20 +02:00
math_funcs.cpp Fix PRNG randomization. 2017-04-17 14:05:02 -05:00
math_funcs.h Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00
matrix3.cpp Merge pull request #8277 from tagcup/math_checks 2017-04-24 11:16:20 +02:00
matrix3.h Merge pull request #8277 from tagcup/math_checks 2017-04-24 11:16:20 +02:00
octree.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quat.cpp Merge pull request #8277 from tagcup/math_checks 2017-04-24 11:16:20 +02:00
quat.h Merge pull request #8277 from tagcup/math_checks 2017-04-24 11:16:20 +02:00
quick_hull.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_hull.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rect3.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rect3.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
transform.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
triangle_mesh.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
triangle_mesh.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
triangulate.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
triangulate.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vector3.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
vector3.h Merge pull request #8277 from tagcup/math_checks 2017-04-24 11:16:20 +02:00