a48d0b5eef
This should greatly decrease latency for the most common use cases. A new function WebSocketPeer::set_no_delay will allow to configure it if so desired.
91 lines
3.5 KiB
XML
91 lines
3.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebSocketPeer" inherits="PacketPeer" version="3.2">
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<brief_description>
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A class representing a specific WebSocket connection.
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</brief_description>
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<description>
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This class represent a specific WebSocket connection, you can do lower level operations with it.
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You can choose to write to the socket in binary or text mode, and you can recognize the mode used for writing by the other peer.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="close">
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<return type="void">
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</return>
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<argument index="0" name="code" type="int" default="1000">
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</argument>
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<argument index="1" name="reason" type="String" default="""">
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</argument>
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<description>
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Closes this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC 6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF-8 string that's smaller than 123 bytes).
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[b]Note:[/b] To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received.
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[b]Note:[/b] The HTML5 export might not support all status codes. Please refer to browser-specific documentation for more details.
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</description>
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</method>
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<method name="get_connected_host" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Returns the IP address of the connected peer.
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[b]Note:[/b] Not available in the HTML5 export.
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</description>
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</method>
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<method name="get_connected_port" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the remote port of the connected peer.
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[b]Note:[/b] Not available in the HTML5 export.
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</description>
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</method>
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<method name="get_write_mode" qualifiers="const">
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<return type="int" enum="WebSocketPeer.WriteMode">
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</return>
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<description>
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Gets the current selected write mode. See [enum WriteMode].
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</description>
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</method>
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<method name="is_connected_to_host" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if this peer is currently connected.
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</description>
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</method>
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<method name="set_no_delay">
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<return type="void">
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</return>
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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Disable Nagle's algorithm on the underling TCP socket (default). See [method StreamPeerTCP.set_no_delay] for more information.
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[b]Note:[/b] Not available in the HTML5 export.
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</description>
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</method>
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<method name="set_write_mode">
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<return type="void">
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</return>
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<argument index="0" name="mode" type="int" enum="WebSocketPeer.WriteMode">
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</argument>
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<description>
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Sets the socket to use the given [enum WriteMode].
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</description>
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</method>
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<method name="was_string_packet" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the last received packet was sent as a text payload. See [enum WriteMode].
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</description>
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</method>
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</methods>
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<constants>
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<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
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Specifies that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed).
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</constant>
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<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
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Specifies that WebSockets messages should be transferred as binary payload (any byte combination is allowed).
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</constant>
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</constants>
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</class>
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