.. |
export
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Split up editor export code into multiple files
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2022-07-26 08:28:19 -05:00 |
crash_handler_windows.cpp
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Crash handler: Use print_error to include backtrace in logs
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2022-05-05 12:22:56 +02:00 |
crash_handler_windows.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
detect.py
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Use bigobj for release MSVC builds
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2022-07-25 20:10:20 +01:00 |
display_server_windows.cpp
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[Windows] Set fullscreen flags on window creation.
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2022-07-19 13:36:39 +03:00 |
display_server_windows.h
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Move windows display server's 'outside' field to WindowData struct
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2022-07-07 21:11:00 +02:00 |
gl_manager_windows.cpp
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opengl3 driver now works on windows including multi window
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2022-05-11 16:12:40 -04:00 |
gl_manager_windows.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
godot.ico
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Change godot.ico to uncompressed/fixed size
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2022-02-09 11:20:49 +01:00 |
godot.natvis
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
godot_res.rc
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PCK: Set VERSION_PATCH in header, factor out header magic
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2020-01-06 13:13:17 +01:00 |
godot_windows.cpp
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Fix exit code of --help and --version, and test them in CI
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2022-07-02 01:17:35 +02:00 |
joypad_windows.cpp
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Fix some issues found by cppcheck.
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2022-04-06 14:34:37 +03:00 |
joypad_windows.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
key_mapping_windows.cpp
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Adding function key support from F17 to F35
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2022-06-16 19:38:21 +02:00 |
key_mapping_windows.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
lang_table.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
logo.png
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os_windows.cpp
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Fixes OS.get_unique_id() string not getting printed properly
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2022-07-24 11:05:36 +02:00 |
os_windows.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
platform_config.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
platform_windows_builders.py
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
SCsub
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Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
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2022-04-28 14:35:41 +03:00 |
tts_windows.cpp
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Fix typos with codespell
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2022-05-23 21:32:19 +02:00 |
tts_windows.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
vulkan_context_win.cpp
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opengl3 driver now works on windows including multi window
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2022-05-11 16:12:40 -04:00 |
vulkan_context_win.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
windows_terminal_logger.cpp
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Style: Cleanup single-line blocks, semicolons, dead code
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2022-02-16 14:06:29 +01:00 |
windows_terminal_logger.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |