8f6a636ae7
- Based on C++11's `mutex` and `condition_variable` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed - Simpler for `NO_THREADS`
18 lines
449 B
Python
18 lines
449 B
Python
#!/usr/bin/env python
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import sys
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Import("env")
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common_server = [
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"os_server.cpp",
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]
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if sys.platform == "darwin":
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common_server.append("#platform/osx/crash_handler_osx.mm")
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common_server.append("#platform/osx/power_osx.cpp")
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else:
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common_server.append("#platform/x11/crash_handler_x11.cpp")
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common_server.append("#platform/x11/power_x11.cpp")
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prog = env.add_program("#bin/godot_server", ["godot_server.cpp"] + common_server)
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