59738e3fa3
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes
2512 lines
70 KiB
C++
2512 lines
70 KiB
C++
/*************************************************************************/
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/* visual_script_func_nodes.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "visual_script_func_nodes.h"
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#include "core/engine.h"
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#include "core/io/resource_loader.h"
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#include "core/os/os.h"
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "visual_script_nodes.h"
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//////////////////////////////////////////
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////////////////CALL//////////////////////
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//////////////////////////////////////////
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int VisualScriptFunctionCall::get_output_sequence_port_count() const {
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if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
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return 0;
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else
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return 1;
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}
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bool VisualScriptFunctionCall::has_input_sequence_port() const {
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return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)));
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}
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#ifdef TOOLS_ENABLED
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static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
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if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
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return NULL;
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Ref<Script> scr = p_current_node->get_script();
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if (scr.is_valid() && scr == script)
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return p_current_node;
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for (int i = 0; i < p_current_node->get_child_count(); i++) {
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Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
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if (n)
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return n;
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}
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return NULL;
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}
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#endif
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Node *VisualScriptFunctionCall::_get_base_node() const {
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#ifdef TOOLS_ENABLED
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Ref<Script> script = get_visual_script();
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if (!script.is_valid())
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return NULL;
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MainLoop *main_loop = OS::get_singleton()->get_main_loop();
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SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
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if (!scene_tree)
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return NULL;
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Node *edited_scene = scene_tree->get_edited_scene_root();
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if (!edited_scene)
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return NULL;
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Node *script_node = _find_script_node(edited_scene, edited_scene, script);
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if (!script_node)
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return NULL;
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if (!script_node->has_node(base_path))
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return NULL;
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Node *path_to = script_node->get_node(base_path);
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return path_to;
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#else
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return NULL;
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#endif
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}
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StringName VisualScriptFunctionCall::_get_base_type() const {
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if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid())
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return get_visual_script()->get_instance_base_type();
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else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
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Node *path = _get_base_node();
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if (path)
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return path->get_class();
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}
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return base_type;
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}
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int VisualScriptFunctionCall::get_input_value_port_count() const {
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function);
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return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1;
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} else {
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MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
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if (mb) {
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int defaulted_args = mb->get_argument_count() < use_default_args ? mb->get_argument_count() : use_default_args;
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return mb->get_argument_count() + (call_mode == CALL_MODE_INSTANCE ? 1 : 0) + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) - defaulted_args;
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}
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int defaulted_args = method_cache.arguments.size() < use_default_args ? method_cache.arguments.size() : use_default_args;
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return method_cache.arguments.size() + (call_mode == CALL_MODE_INSTANCE ? 1 : 0) + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) - defaulted_args;
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}
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}
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int VisualScriptFunctionCall::get_output_value_port_count() const {
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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bool returns = false;
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Variant::get_method_return_type(basic_type, function, &returns);
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return returns ? 1 : 0;
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} else {
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int ret;
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MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
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if (mb) {
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ret = mb->has_return() ? 1 : 0;
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} else
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ret = 1; //it is assumed that script always returns something
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if (call_mode == CALL_MODE_INSTANCE) {
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ret++;
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}
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return ret;
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}
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}
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String VisualScriptFunctionCall::get_output_sequence_port_text(int p_port) const {
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return String();
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}
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PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) const {
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if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
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if (p_idx == 0) {
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PropertyInfo pi;
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pi.type = (call_mode == CALL_MODE_INSTANCE ? Variant::OBJECT : basic_type);
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pi.name = (call_mode == CALL_MODE_INSTANCE ? String("instance") : Variant::get_type_name(basic_type).to_lower());
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return pi;
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} else {
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p_idx--;
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}
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}
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if (rpc_call_mode >= RPC_RELIABLE_TO_ID) {
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if (p_idx == 0) {
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return PropertyInfo(Variant::INT, "peer_id");
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} else {
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p_idx--;
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}
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}
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#ifdef DEBUG_METHODS_ENABLED
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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Vector<StringName> names = Variant::get_method_argument_names(basic_type, function);
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Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function);
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return PropertyInfo(types[p_idx], names[p_idx]);
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} else {
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MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
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if (mb) {
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return mb->get_argument_info(p_idx);
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}
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if (p_idx >= 0 && p_idx < method_cache.arguments.size()) {
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return method_cache.arguments[p_idx];
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}
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return PropertyInfo();
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}
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#else
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return PropertyInfo();
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#endif
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}
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PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) const {
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#ifdef DEBUG_METHODS_ENABLED
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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return PropertyInfo(Variant::get_method_return_type(basic_type, function), "");
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} else {
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if (call_mode == CALL_MODE_INSTANCE) {
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if (p_idx == 0) {
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return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
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} else {
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p_idx--;
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}
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}
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PropertyInfo ret;
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/*MethodBind *mb = ClassDB::get_method(_get_base_type(),function);
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if (mb) {
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ret = mb->get_argument_info(-1);
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} else {*/
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ret = method_cache.return_val;
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//}
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if (call_mode == CALL_MODE_INSTANCE) {
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ret.name = "return";
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} else {
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ret.name = "";
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}
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return ret;
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}
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#else
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return PropertyInfo();
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#endif
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}
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String VisualScriptFunctionCall::get_caption() const {
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if (call_mode == CALL_MODE_SELF)
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return " " + String(function) + "()";
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if (call_mode == CALL_MODE_SINGLETON)
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return String(singleton) + ":" + String(function) + "()";
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else if (call_mode == CALL_MODE_BASIC_TYPE)
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return Variant::get_type_name(basic_type) + "." + String(function) + "()";
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else if (call_mode == CALL_MODE_NODE_PATH)
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return " [" + String(base_path.simplified()) + "]." + String(function) + "()";
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else
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return " " + base_type + "." + String(function) + "()";
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}
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String VisualScriptFunctionCall::get_text() const {
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if (rpc_call_mode) {
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return "RPC";
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}
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return "";
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}
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void VisualScriptFunctionCall::set_basic_type(Variant::Type p_type) {
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if (basic_type == p_type)
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return;
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basic_type = p_type;
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_change_notify();
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ports_changed_notify();
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}
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Variant::Type VisualScriptFunctionCall::get_basic_type() const {
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return basic_type;
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}
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void VisualScriptFunctionCall::set_base_type(const StringName &p_type) {
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if (base_type == p_type)
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return;
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base_type = p_type;
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_change_notify();
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ports_changed_notify();
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}
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StringName VisualScriptFunctionCall::get_base_type() const {
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return base_type;
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}
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void VisualScriptFunctionCall::set_base_script(const String &p_path) {
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if (base_script == p_path)
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return;
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base_script = p_path;
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_change_notify();
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ports_changed_notify();
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}
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String VisualScriptFunctionCall::get_base_script() const {
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return base_script;
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}
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void VisualScriptFunctionCall::set_singleton(const StringName &p_type) {
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if (singleton == p_type)
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return;
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singleton = p_type;
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Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
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if (obj) {
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base_type = obj->get_class();
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}
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_change_notify();
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ports_changed_notify();
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}
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StringName VisualScriptFunctionCall::get_singleton() const {
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return singleton;
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}
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void VisualScriptFunctionCall::_update_method_cache() {
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StringName type;
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Ref<Script> script;
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if (call_mode == CALL_MODE_NODE_PATH) {
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Node *node = _get_base_node();
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if (node) {
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type = node->get_class();
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base_type = type; //cache, too
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script = node->get_script();
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}
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} else if (call_mode == CALL_MODE_SELF) {
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if (get_visual_script().is_valid()) {
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type = get_visual_script()->get_instance_base_type();
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base_type = type; //cache, too
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script = get_visual_script();
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}
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} else if (call_mode == CALL_MODE_SINGLETON) {
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Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
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if (obj) {
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type = obj->get_class();
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script = obj->get_script();
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}
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} else if (call_mode == CALL_MODE_INSTANCE) {
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type = base_type;
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if (base_script != String()) {
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if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
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ScriptServer::edit_request_func(base_script); //make sure it's loaded
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}
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if (ResourceCache::has(base_script)) {
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script = Ref<Resource>(ResourceCache::get(base_script));
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} else {
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return;
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}
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}
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}
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MethodBind *mb = ClassDB::get_method(type, function);
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if (mb) {
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use_default_args = mb->get_default_argument_count();
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method_cache = MethodInfo();
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for (int i = 0; i < mb->get_argument_count(); i++) {
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#ifdef DEBUG_METHODS_ENABLED
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method_cache.arguments.push_back(mb->get_argument_info(i));
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#else
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method_cache.arguments.push_back(PropertyInfo());
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#endif
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}
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if (mb->is_const()) {
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method_cache.flags |= METHOD_FLAG_CONST;
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}
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#ifdef DEBUG_METHODS_ENABLED
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method_cache.return_val = mb->get_return_info();
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#endif
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if (mb->is_vararg()) {
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//for vararg just give it 10 arguments (should be enough for most use cases)
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for (int i = 0; i < 10; i++) {
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method_cache.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i)));
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use_default_args++;
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}
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}
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} else if (script.is_valid() && script->has_method(function)) {
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method_cache = script->get_method_info(function);
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use_default_args = method_cache.default_arguments.size();
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}
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}
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void VisualScriptFunctionCall::set_function(const StringName &p_type) {
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if (function == p_type)
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return;
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function = p_type;
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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use_default_args = Variant::get_method_default_arguments(basic_type, function).size();
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} else {
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//update all caches
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_update_method_cache();
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}
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_change_notify();
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ports_changed_notify();
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}
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StringName VisualScriptFunctionCall::get_function() const {
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return function;
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}
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void VisualScriptFunctionCall::set_base_path(const NodePath &p_type) {
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if (base_path == p_type)
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return;
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base_path = p_type;
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_change_notify();
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ports_changed_notify();
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}
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NodePath VisualScriptFunctionCall::get_base_path() const {
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return base_path;
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}
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void VisualScriptFunctionCall::set_call_mode(CallMode p_mode) {
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if (call_mode == p_mode)
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return;
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call_mode = p_mode;
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_change_notify();
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ports_changed_notify();
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}
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VisualScriptFunctionCall::CallMode VisualScriptFunctionCall::get_call_mode() const {
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return call_mode;
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}
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void VisualScriptFunctionCall::set_use_default_args(int p_amount) {
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if (use_default_args == p_amount)
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return;
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use_default_args = p_amount;
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ports_changed_notify();
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}
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void VisualScriptFunctionCall::set_rpc_call_mode(VisualScriptFunctionCall::RPCCallMode p_mode) {
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if (rpc_call_mode == p_mode)
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return;
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rpc_call_mode = p_mode;
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ports_changed_notify();
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_change_notify();
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}
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VisualScriptFunctionCall::RPCCallMode VisualScriptFunctionCall::get_rpc_call_mode() const {
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return rpc_call_mode;
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}
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int VisualScriptFunctionCall::get_use_default_args() const {
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return use_default_args;
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}
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void VisualScriptFunctionCall::set_validate(bool p_amount) {
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validate = p_amount;
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}
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bool VisualScriptFunctionCall::get_validate() const {
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return validate;
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}
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void VisualScriptFunctionCall::_set_argument_cache(const Dictionary &p_cache) {
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//so everything works in case all else fails
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method_cache = MethodInfo::from_dict(p_cache);
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}
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Dictionary VisualScriptFunctionCall::_get_argument_cache() const {
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return method_cache;
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}
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void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const {
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if (property.name == "base_type") {
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if (call_mode != CALL_MODE_INSTANCE) {
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property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
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}
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}
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if (property.name == "base_script") {
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if (call_mode != CALL_MODE_INSTANCE) {
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property.usage = 0;
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}
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}
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if (property.name == "basic_type") {
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if (call_mode != CALL_MODE_BASIC_TYPE) {
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property.usage = 0;
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}
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}
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if (property.name == "singleton") {
|
|
if (call_mode != CALL_MODE_SINGLETON) {
|
|
property.usage = 0;
|
|
} else {
|
|
List<Engine::Singleton> names;
|
|
Engine::get_singleton()->get_singletons(&names);
|
|
property.hint = PROPERTY_HINT_ENUM;
|
|
String sl;
|
|
for (List<Engine::Singleton>::Element *E = names.front(); E; E = E->next()) {
|
|
if (sl != String())
|
|
sl += ",";
|
|
sl += E->get().name;
|
|
}
|
|
property.hint_string = sl;
|
|
}
|
|
}
|
|
|
|
if (property.name == "node_path") {
|
|
if (call_mode != CALL_MODE_NODE_PATH) {
|
|
property.usage = 0;
|
|
} else {
|
|
|
|
Node *bnode = _get_base_node();
|
|
if (bnode) {
|
|
property.hint_string = bnode->get_path(); //convert to loong string
|
|
}
|
|
}
|
|
}
|
|
|
|
if (property.name == "function") {
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
|
|
property.hint = PROPERTY_HINT_METHOD_OF_VARIANT_TYPE;
|
|
property.hint_string = Variant::get_type_name(basic_type);
|
|
|
|
} else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
|
|
property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT;
|
|
property.hint_string = itos(get_visual_script()->get_instance_id());
|
|
} else if (call_mode == CALL_MODE_SINGLETON) {
|
|
|
|
Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
|
|
if (obj) {
|
|
property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE;
|
|
property.hint_string = itos(obj->get_instance_id());
|
|
} else {
|
|
|
|
property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE;
|
|
property.hint_string = base_type; //should be cached
|
|
}
|
|
} else if (call_mode == CALL_MODE_INSTANCE) {
|
|
property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE;
|
|
property.hint_string = base_type;
|
|
|
|
if (base_script != String()) {
|
|
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
|
|
|
|
ScriptServer::edit_request_func(base_script); //make sure it's loaded
|
|
}
|
|
|
|
if (ResourceCache::has(base_script)) {
|
|
|
|
Ref<Script> script = Ref<Resource>(ResourceCache::get(base_script));
|
|
if (script.is_valid()) {
|
|
|
|
property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT;
|
|
property.hint_string = itos(script->get_instance_id());
|
|
}
|
|
}
|
|
}
|
|
|
|
} else if (call_mode == CALL_MODE_NODE_PATH) {
|
|
Node *node = _get_base_node();
|
|
if (node) {
|
|
property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE;
|
|
property.hint_string = itos(node->get_instance_id());
|
|
} else {
|
|
property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE;
|
|
property.hint_string = get_base_type();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (property.name == "use_default_args") {
|
|
|
|
property.hint = PROPERTY_HINT_RANGE;
|
|
|
|
int mc = 0;
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
|
|
mc = Variant::get_method_default_arguments(basic_type, function).size();
|
|
} else {
|
|
MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
|
|
if (mb) {
|
|
|
|
mc = mb->get_default_argument_count();
|
|
}
|
|
}
|
|
|
|
if (mc == 0) {
|
|
property.usage = 0; //do not show
|
|
} else {
|
|
|
|
property.hint_string = "0," + itos(mc) + ",1";
|
|
}
|
|
}
|
|
|
|
if (property.name == "rpc_call_mode") {
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
property.usage = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VisualScriptFunctionCall::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptFunctionCall::set_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptFunctionCall::get_base_type);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_script", "base_script"), &VisualScriptFunctionCall::set_base_script);
|
|
ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptFunctionCall::get_base_script);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_basic_type", "basic_type"), &VisualScriptFunctionCall::set_basic_type);
|
|
ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptFunctionCall::get_basic_type);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_singleton", "singleton"), &VisualScriptFunctionCall::set_singleton);
|
|
ClassDB::bind_method(D_METHOD("get_singleton"), &VisualScriptFunctionCall::get_singleton);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_function", "function"), &VisualScriptFunctionCall::set_function);
|
|
ClassDB::bind_method(D_METHOD("get_function"), &VisualScriptFunctionCall::get_function);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_call_mode", "mode"), &VisualScriptFunctionCall::set_call_mode);
|
|
ClassDB::bind_method(D_METHOD("get_call_mode"), &VisualScriptFunctionCall::get_call_mode);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptFunctionCall::set_base_path);
|
|
ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptFunctionCall::get_base_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_use_default_args", "amount"), &VisualScriptFunctionCall::set_use_default_args);
|
|
ClassDB::bind_method(D_METHOD("get_use_default_args"), &VisualScriptFunctionCall::get_use_default_args);
|
|
|
|
ClassDB::bind_method(D_METHOD("_set_argument_cache", "argument_cache"), &VisualScriptFunctionCall::_set_argument_cache);
|
|
ClassDB::bind_method(D_METHOD("_get_argument_cache"), &VisualScriptFunctionCall::_get_argument_cache);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_rpc_call_mode", "mode"), &VisualScriptFunctionCall::set_rpc_call_mode);
|
|
ClassDB::bind_method(D_METHOD("get_rpc_call_mode"), &VisualScriptFunctionCall::get_rpc_call_mode);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_validate", "enable"), &VisualScriptFunctionCall::set_validate);
|
|
ClassDB::bind_method(D_METHOD("get_validate"), &VisualScriptFunctionCall::get_validate);
|
|
|
|
String bt;
|
|
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
|
|
if (i > 0)
|
|
bt += ",";
|
|
|
|
bt += Variant::get_type_name(Variant::Type(i));
|
|
}
|
|
|
|
List<String> script_extensions;
|
|
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
|
ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions);
|
|
}
|
|
|
|
String script_ext_hint;
|
|
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
|
|
if (script_ext_hint != String())
|
|
script_ext_hint += ",";
|
|
script_ext_hint += "*." + E->get();
|
|
}
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type,Singleton"), "set_call_mode", "get_call_mode");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "singleton"), "set_singleton", "get_singleton");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
|
|
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "argument_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_argument_cache", "_get_argument_cache");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "function"), "set_function", "get_function"); //when set, if loaded properly, will override argument count.
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "use_default_args"), "set_use_default_args", "get_use_default_args");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "validate"), "set_validate", "get_validate");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "rpc_call_mode", PROPERTY_HINT_ENUM, "Disabled,Reliable,Unreliable,ReliableToID,UnreliableToID"), "set_rpc_call_mode", "get_rpc_call_mode"); //when set, if loaded properly, will override argument count.
|
|
|
|
BIND_ENUM_CONSTANT(CALL_MODE_SELF);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_SINGLETON);
|
|
|
|
BIND_ENUM_CONSTANT(RPC_DISABLED);
|
|
BIND_ENUM_CONSTANT(RPC_RELIABLE);
|
|
BIND_ENUM_CONSTANT(RPC_UNRELIABLE);
|
|
BIND_ENUM_CONSTANT(RPC_RELIABLE_TO_ID);
|
|
BIND_ENUM_CONSTANT(RPC_UNRELIABLE_TO_ID);
|
|
}
|
|
|
|
class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance {
|
|
public:
|
|
VisualScriptFunctionCall::CallMode call_mode;
|
|
NodePath node_path;
|
|
int input_args;
|
|
bool validate;
|
|
int returns;
|
|
VisualScriptFunctionCall::RPCCallMode rpc_mode;
|
|
StringName function;
|
|
StringName singleton;
|
|
|
|
VisualScriptFunctionCall *node;
|
|
VisualScriptInstance *instance;
|
|
|
|
//virtual int get_working_memory_size() const { return 0; }
|
|
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
|
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
|
|
|
_FORCE_INLINE_ bool call_rpc(Object *p_base, const Variant **p_args, int p_argcount) {
|
|
|
|
if (!p_base)
|
|
return false;
|
|
|
|
Node *node = Object::cast_to<Node>(p_base);
|
|
if (!node)
|
|
return false;
|
|
|
|
int to_id = 0;
|
|
bool reliable = true;
|
|
|
|
if (rpc_mode >= VisualScriptFunctionCall::RPC_RELIABLE_TO_ID) {
|
|
to_id = *p_args[0];
|
|
p_args += 1;
|
|
p_argcount -= 1;
|
|
if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE_TO_ID) {
|
|
reliable = false;
|
|
}
|
|
} else if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE) {
|
|
reliable = false;
|
|
}
|
|
|
|
node->rpcp(to_id, !reliable, function, p_args, p_argcount);
|
|
|
|
return true;
|
|
}
|
|
|
|
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
|
|
|
|
switch (call_mode) {
|
|
|
|
case VisualScriptFunctionCall::CALL_MODE_SELF: {
|
|
|
|
Object *object = instance->get_owner_ptr();
|
|
|
|
if (rpc_mode) {
|
|
call_rpc(object, p_inputs, input_args);
|
|
} else if (returns) {
|
|
*p_outputs[0] = object->call(function, p_inputs, input_args, r_error);
|
|
} else {
|
|
object->call(function, p_inputs, input_args, r_error);
|
|
}
|
|
} break;
|
|
case VisualScriptFunctionCall::CALL_MODE_NODE_PATH: {
|
|
|
|
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
|
|
if (!node) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Base object is not a Node!";
|
|
return 0;
|
|
}
|
|
|
|
Node *another = node->get_node(node_path);
|
|
if (!another) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Path does not lead Node!";
|
|
return 0;
|
|
}
|
|
|
|
if (rpc_mode) {
|
|
call_rpc(node, p_inputs, input_args);
|
|
} else if (returns) {
|
|
*p_outputs[0] = another->call(function, p_inputs, input_args, r_error);
|
|
} else {
|
|
another->call(function, p_inputs, input_args, r_error);
|
|
}
|
|
|
|
} break;
|
|
case VisualScriptFunctionCall::CALL_MODE_INSTANCE:
|
|
case VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE: {
|
|
|
|
Variant v = *p_inputs[0];
|
|
|
|
if (rpc_mode) {
|
|
Object *obj = v;
|
|
if (obj) {
|
|
call_rpc(obj, p_inputs + 1, input_args - 1);
|
|
}
|
|
} else if (returns) {
|
|
if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) {
|
|
if (returns >= 2) {
|
|
*p_outputs[1] = v.call(function, p_inputs + 1, input_args, r_error);
|
|
} else if (returns == 1) {
|
|
v.call(function, p_inputs + 1, input_args, r_error);
|
|
} else {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Invalid returns count for call_mode == CALL_MODE_INSTANCE";
|
|
return 0;
|
|
}
|
|
} else {
|
|
*p_outputs[0] = v.call(function, p_inputs + 1, input_args, r_error);
|
|
}
|
|
} else {
|
|
v.call(function, p_inputs + 1, input_args, r_error);
|
|
}
|
|
|
|
if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) {
|
|
*p_outputs[0] = *p_inputs[0];
|
|
}
|
|
|
|
} break;
|
|
case VisualScriptFunctionCall::CALL_MODE_SINGLETON: {
|
|
|
|
Object *object = Engine::get_singleton()->get_singleton_object(singleton);
|
|
if (!object) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Invalid singleton name: '" + String(singleton) + "'";
|
|
return 0;
|
|
}
|
|
|
|
if (rpc_mode) {
|
|
call_rpc(object, p_inputs, input_args);
|
|
} else if (returns) {
|
|
*p_outputs[0] = object->call(function, p_inputs, input_args, r_error);
|
|
} else {
|
|
object->call(function, p_inputs, input_args, r_error);
|
|
}
|
|
} break;
|
|
}
|
|
|
|
if (!validate) {
|
|
|
|
//ignore call errors if validation is disabled
|
|
r_error.error = Variant::CallError::CALL_OK;
|
|
r_error_str = String();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
VisualScriptNodeInstance *VisualScriptFunctionCall::instance(VisualScriptInstance *p_instance) {
|
|
|
|
VisualScriptNodeInstanceFunctionCall *instance = memnew(VisualScriptNodeInstanceFunctionCall);
|
|
instance->node = this;
|
|
instance->instance = p_instance;
|
|
instance->singleton = singleton;
|
|
instance->function = function;
|
|
instance->call_mode = call_mode;
|
|
instance->returns = get_output_value_port_count();
|
|
instance->node_path = base_path;
|
|
instance->input_args = get_input_value_port_count() - ((call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0);
|
|
instance->rpc_mode = rpc_call_mode;
|
|
instance->validate = validate;
|
|
return instance;
|
|
}
|
|
|
|
VisualScriptFunctionCall::TypeGuess VisualScriptFunctionCall::guess_output_type(TypeGuess *p_inputs, int p_output) const {
|
|
|
|
if (p_output == 0 && call_mode == CALL_MODE_INSTANCE) {
|
|
return p_inputs[0];
|
|
}
|
|
|
|
return VisualScriptNode::guess_output_type(p_inputs, p_output);
|
|
}
|
|
|
|
VisualScriptFunctionCall::VisualScriptFunctionCall() {
|
|
|
|
validate = true;
|
|
call_mode = CALL_MODE_SELF;
|
|
basic_type = Variant::NIL;
|
|
use_default_args = 0;
|
|
base_type = "Object";
|
|
rpc_call_mode = RPC_DISABLED;
|
|
}
|
|
|
|
template <VisualScriptFunctionCall::CallMode cmode>
|
|
static Ref<VisualScriptNode> create_function_call_node(const String &p_name) {
|
|
|
|
Ref<VisualScriptFunctionCall> node;
|
|
node.instance();
|
|
node->set_call_mode(cmode);
|
|
return node;
|
|
}
|
|
|
|
//////////////////////////////////////////
|
|
////////////////SET//////////////////////
|
|
//////////////////////////////////////////
|
|
|
|
int VisualScriptPropertySet::get_output_sequence_port_count() const {
|
|
|
|
return call_mode != CALL_MODE_BASIC_TYPE ? 1 : 0;
|
|
}
|
|
|
|
bool VisualScriptPropertySet::has_input_sequence_port() const {
|
|
|
|
return call_mode != CALL_MODE_BASIC_TYPE;
|
|
}
|
|
|
|
Node *VisualScriptPropertySet::_get_base_node() const {
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
Ref<Script> script = get_visual_script();
|
|
if (!script.is_valid())
|
|
return NULL;
|
|
|
|
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
|
|
|
|
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
|
|
|
|
if (!scene_tree)
|
|
return NULL;
|
|
|
|
Node *edited_scene = scene_tree->get_edited_scene_root();
|
|
|
|
if (!edited_scene)
|
|
return NULL;
|
|
|
|
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
|
|
|
|
if (!script_node)
|
|
return NULL;
|
|
|
|
if (!script_node->has_node(base_path))
|
|
return NULL;
|
|
|
|
Node *path_to = script_node->get_node(base_path);
|
|
|
|
return path_to;
|
|
#else
|
|
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
StringName VisualScriptPropertySet::_get_base_type() const {
|
|
|
|
if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid())
|
|
return get_visual_script()->get_instance_base_type();
|
|
else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
|
|
Node *path = _get_base_node();
|
|
if (path)
|
|
return path->get_class();
|
|
}
|
|
|
|
return base_type;
|
|
}
|
|
|
|
int VisualScriptPropertySet::get_input_value_port_count() const {
|
|
|
|
int pc = (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 2 : 1;
|
|
|
|
return pc;
|
|
}
|
|
int VisualScriptPropertySet::get_output_value_port_count() const {
|
|
|
|
return (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0;
|
|
}
|
|
|
|
String VisualScriptPropertySet::get_output_sequence_port_text(int p_port) const {
|
|
|
|
return String();
|
|
}
|
|
|
|
void VisualScriptPropertySet::_adjust_input_index(PropertyInfo &pinfo) const {
|
|
|
|
if (index != StringName()) {
|
|
|
|
Variant v;
|
|
Variant::CallError ce;
|
|
v = Variant::construct(pinfo.type, NULL, 0, ce);
|
|
Variant i = v.get(index);
|
|
pinfo.type = i.get_type();
|
|
}
|
|
}
|
|
|
|
PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const {
|
|
if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
|
|
if (p_idx == 0) {
|
|
PropertyInfo pi;
|
|
pi.type = (call_mode == CALL_MODE_INSTANCE ? Variant::OBJECT : basic_type);
|
|
pi.name = (call_mode == CALL_MODE_INSTANCE ? String("instance") : Variant::get_type_name(basic_type).to_lower());
|
|
_adjust_input_index(pi);
|
|
return pi;
|
|
}
|
|
}
|
|
|
|
List<PropertyInfo> props;
|
|
ClassDB::get_property_list(_get_base_type(), &props, true);
|
|
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
|
|
if (E->get().name == property) {
|
|
PropertyInfo pinfo = PropertyInfo(E->get().type, "value", PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
|
|
_adjust_input_index(pinfo);
|
|
return pinfo;
|
|
}
|
|
}
|
|
|
|
PropertyInfo pinfo = type_cache;
|
|
pinfo.name = "value";
|
|
_adjust_input_index(pinfo);
|
|
return pinfo;
|
|
}
|
|
|
|
PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) const {
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
return PropertyInfo(basic_type, "out");
|
|
} else if (call_mode == CALL_MODE_INSTANCE) {
|
|
return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
|
|
} else {
|
|
return PropertyInfo();
|
|
}
|
|
}
|
|
|
|
String VisualScriptPropertySet::get_caption() const {
|
|
|
|
static const char *opname[ASSIGN_OP_MAX] = {
|
|
"Set", "Add", "Subtract", "Multiply", "Divide", "Mod", "ShiftLeft", "ShiftRight", "BitAnd", "BitOr", "BitXor"
|
|
};
|
|
|
|
String prop = String(opname[assign_op]) + " " + property;
|
|
if (index != StringName()) {
|
|
prop += "." + String(index);
|
|
}
|
|
|
|
return prop;
|
|
}
|
|
|
|
String VisualScriptPropertySet::get_text() const {
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
return String("On ") + Variant::get_type_name(basic_type);
|
|
}
|
|
|
|
static const char *cname[3] = {
|
|
"Self",
|
|
"Scene Node",
|
|
"Instance"
|
|
};
|
|
|
|
return String("On ") + cname[call_mode];
|
|
}
|
|
|
|
void VisualScriptPropertySet::_update_base_type() {
|
|
//cache it because this information may not be available on load
|
|
if (call_mode == CALL_MODE_NODE_PATH) {
|
|
|
|
Node *node = _get_base_node();
|
|
if (node) {
|
|
base_type = node->get_class();
|
|
}
|
|
} else if (call_mode == CALL_MODE_SELF) {
|
|
|
|
if (get_visual_script().is_valid()) {
|
|
base_type = get_visual_script()->get_instance_base_type();
|
|
}
|
|
}
|
|
}
|
|
void VisualScriptPropertySet::set_basic_type(Variant::Type p_type) {
|
|
|
|
if (basic_type == p_type)
|
|
return;
|
|
basic_type = p_type;
|
|
|
|
_change_notify();
|
|
_update_base_type();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
Variant::Type VisualScriptPropertySet::get_basic_type() const {
|
|
|
|
return basic_type;
|
|
}
|
|
|
|
void VisualScriptPropertySet::set_base_type(const StringName &p_type) {
|
|
|
|
if (base_type == p_type)
|
|
return;
|
|
|
|
base_type = p_type;
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
StringName VisualScriptPropertySet::get_base_type() const {
|
|
|
|
return base_type;
|
|
}
|
|
|
|
void VisualScriptPropertySet::set_base_script(const String &p_path) {
|
|
|
|
if (base_script == p_path)
|
|
return;
|
|
|
|
base_script = p_path;
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
String VisualScriptPropertySet::get_base_script() const {
|
|
|
|
return base_script;
|
|
}
|
|
|
|
void VisualScriptPropertySet::_update_cache() {
|
|
|
|
if (!Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()))
|
|
return;
|
|
|
|
if (!Engine::get_singleton()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise
|
|
return;
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
|
|
//not super efficient..
|
|
|
|
Variant v;
|
|
Variant::CallError ce;
|
|
v = Variant::construct(basic_type, NULL, 0, ce);
|
|
|
|
List<PropertyInfo> pinfo;
|
|
v.get_property_list(&pinfo);
|
|
|
|
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
|
|
|
if (E->get().name == property) {
|
|
|
|
type_cache = E->get();
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
StringName type;
|
|
Ref<Script> script;
|
|
Node *node = NULL;
|
|
|
|
if (call_mode == CALL_MODE_NODE_PATH) {
|
|
|
|
node = _get_base_node();
|
|
if (node) {
|
|
type = node->get_class();
|
|
base_type = type; //cache, too
|
|
script = node->get_script();
|
|
}
|
|
} else if (call_mode == CALL_MODE_SELF) {
|
|
|
|
if (get_visual_script().is_valid()) {
|
|
type = get_visual_script()->get_instance_base_type();
|
|
base_type = type; //cache, too
|
|
script = get_visual_script();
|
|
}
|
|
} else if (call_mode == CALL_MODE_INSTANCE) {
|
|
|
|
type = base_type;
|
|
if (base_script != String()) {
|
|
|
|
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
|
|
|
|
ScriptServer::edit_request_func(base_script); //make sure it's loaded
|
|
}
|
|
|
|
if (ResourceCache::has(base_script)) {
|
|
|
|
script = Ref<Resource>(ResourceCache::get(base_script));
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
List<PropertyInfo> pinfo;
|
|
|
|
if (node) {
|
|
|
|
node->get_property_list(&pinfo);
|
|
} else {
|
|
ClassDB::get_property_list(type, &pinfo);
|
|
}
|
|
|
|
if (script.is_valid()) {
|
|
|
|
script->get_script_property_list(&pinfo);
|
|
}
|
|
|
|
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
|
|
|
if (E->get().name == property) {
|
|
type_cache = E->get();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void VisualScriptPropertySet::set_property(const StringName &p_type) {
|
|
|
|
if (property == p_type)
|
|
return;
|
|
|
|
property = p_type;
|
|
index = StringName();
|
|
_update_cache();
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
StringName VisualScriptPropertySet::get_property() const {
|
|
|
|
return property;
|
|
}
|
|
|
|
void VisualScriptPropertySet::set_base_path(const NodePath &p_type) {
|
|
|
|
if (base_path == p_type)
|
|
return;
|
|
|
|
base_path = p_type;
|
|
_update_base_type();
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
NodePath VisualScriptPropertySet::get_base_path() const {
|
|
|
|
return base_path;
|
|
}
|
|
|
|
void VisualScriptPropertySet::set_call_mode(CallMode p_mode) {
|
|
|
|
if (call_mode == p_mode)
|
|
return;
|
|
|
|
call_mode = p_mode;
|
|
_update_base_type();
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
VisualScriptPropertySet::CallMode VisualScriptPropertySet::get_call_mode() const {
|
|
|
|
return call_mode;
|
|
}
|
|
|
|
void VisualScriptPropertySet::_set_type_cache(const Dictionary &p_type) {
|
|
type_cache = PropertyInfo::from_dict(p_type);
|
|
}
|
|
|
|
Dictionary VisualScriptPropertySet::_get_type_cache() const {
|
|
|
|
return type_cache;
|
|
}
|
|
|
|
void VisualScriptPropertySet::set_index(const StringName &p_type) {
|
|
|
|
if (index == p_type)
|
|
return;
|
|
index = p_type;
|
|
_update_cache();
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
StringName VisualScriptPropertySet::get_index() const {
|
|
|
|
return index;
|
|
}
|
|
|
|
void VisualScriptPropertySet::set_assign_op(AssignOp p_op) {
|
|
|
|
ERR_FAIL_INDEX(p_op, ASSIGN_OP_MAX);
|
|
if (assign_op == p_op)
|
|
return;
|
|
|
|
assign_op = p_op;
|
|
_update_cache();
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
VisualScriptPropertySet::AssignOp VisualScriptPropertySet::get_assign_op() const {
|
|
return assign_op;
|
|
}
|
|
|
|
void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
|
|
|
|
if (property.name == "base_type") {
|
|
if (call_mode != CALL_MODE_INSTANCE) {
|
|
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
|
|
}
|
|
}
|
|
|
|
if (property.name == "base_script") {
|
|
if (call_mode != CALL_MODE_INSTANCE) {
|
|
property.usage = 0;
|
|
}
|
|
}
|
|
|
|
if (property.name == "basic_type") {
|
|
if (call_mode != CALL_MODE_BASIC_TYPE) {
|
|
property.usage = 0;
|
|
}
|
|
}
|
|
|
|
if (property.name == "node_path") {
|
|
if (call_mode != CALL_MODE_NODE_PATH) {
|
|
property.usage = 0;
|
|
} else {
|
|
|
|
Node *bnode = _get_base_node();
|
|
if (bnode) {
|
|
property.hint_string = bnode->get_path(); //convert to loong string
|
|
}
|
|
}
|
|
}
|
|
|
|
if (property.name == "property") {
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE;
|
|
property.hint_string = Variant::get_type_name(basic_type);
|
|
|
|
} else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
|
|
property.hint_string = itos(get_visual_script()->get_instance_id());
|
|
} else if (call_mode == CALL_MODE_INSTANCE) {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
|
|
property.hint_string = base_type;
|
|
|
|
if (base_script != String()) {
|
|
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
|
|
|
|
ScriptServer::edit_request_func(base_script); //make sure it's loaded
|
|
}
|
|
|
|
if (ResourceCache::has(base_script)) {
|
|
|
|
Ref<Script> script = Ref<Resource>(ResourceCache::get(base_script));
|
|
if (script.is_valid()) {
|
|
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
|
|
property.hint_string = itos(script->get_instance_id());
|
|
}
|
|
}
|
|
}
|
|
|
|
} else if (call_mode == CALL_MODE_NODE_PATH) {
|
|
Node *node = _get_base_node();
|
|
if (node) {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE;
|
|
property.hint_string = itos(node->get_instance_id());
|
|
} else {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
|
|
property.hint_string = get_base_type();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (property.name == "index") {
|
|
|
|
Variant::CallError ce;
|
|
Variant v = Variant::construct(type_cache.type, NULL, 0, ce);
|
|
List<PropertyInfo> plist;
|
|
v.get_property_list(&plist);
|
|
String options = "";
|
|
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
|
|
options += "," + E->get().name;
|
|
}
|
|
|
|
property.hint = PROPERTY_HINT_ENUM;
|
|
property.hint_string = options;
|
|
property.type = Variant::STRING;
|
|
if (options == "")
|
|
property.usage = 0; //hide if type has no usable index
|
|
}
|
|
}
|
|
|
|
void VisualScriptPropertySet::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptPropertySet::set_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptPropertySet::get_base_type);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_script", "base_script"), &VisualScriptPropertySet::set_base_script);
|
|
ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptPropertySet::get_base_script);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_basic_type", "basic_type"), &VisualScriptPropertySet::set_basic_type);
|
|
ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptPropertySet::get_basic_type);
|
|
|
|
ClassDB::bind_method(D_METHOD("_set_type_cache", "type_cache"), &VisualScriptPropertySet::_set_type_cache);
|
|
ClassDB::bind_method(D_METHOD("_get_type_cache"), &VisualScriptPropertySet::_get_type_cache);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_property", "property"), &VisualScriptPropertySet::set_property);
|
|
ClassDB::bind_method(D_METHOD("get_property"), &VisualScriptPropertySet::get_property);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_call_mode", "mode"), &VisualScriptPropertySet::set_call_mode);
|
|
ClassDB::bind_method(D_METHOD("get_call_mode"), &VisualScriptPropertySet::get_call_mode);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptPropertySet::set_base_path);
|
|
ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptPropertySet::get_base_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_index", "index"), &VisualScriptPropertySet::set_index);
|
|
ClassDB::bind_method(D_METHOD("get_index"), &VisualScriptPropertySet::get_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_assign_op", "assign_op"), &VisualScriptPropertySet::set_assign_op);
|
|
ClassDB::bind_method(D_METHOD("get_assign_op"), &VisualScriptPropertySet::get_assign_op);
|
|
|
|
String bt;
|
|
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
|
|
if (i > 0)
|
|
bt += ",";
|
|
|
|
bt += Variant::get_type_name(Variant::Type(i));
|
|
}
|
|
|
|
List<String> script_extensions;
|
|
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
|
ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions);
|
|
}
|
|
|
|
String script_ext_hint;
|
|
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
|
|
if (script_ext_hint != String())
|
|
script_ext_hint += ",";
|
|
script_ext_hint += "*." + E->get();
|
|
}
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "index"), "set_index", "get_index");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "assign_op", PROPERTY_HINT_ENUM, "Assign,Add,Sub,Mul,Div,Mod,ShiftLeft,ShiftRight,BitAnd,BitOr,Bitxor"), "set_assign_op", "get_assign_op");
|
|
|
|
BIND_ENUM_CONSTANT(CALL_MODE_SELF);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE);
|
|
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_NONE);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_ADD);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_SUB);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_MUL);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_DIV);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_MOD);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_SHIFT_LEFT);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_SHIFT_RIGHT);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_AND);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_OR);
|
|
BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_XOR);
|
|
}
|
|
|
|
class VisualScriptNodeInstancePropertySet : public VisualScriptNodeInstance {
|
|
public:
|
|
VisualScriptPropertySet::CallMode call_mode;
|
|
NodePath node_path;
|
|
StringName property;
|
|
|
|
VisualScriptPropertySet *node;
|
|
VisualScriptInstance *instance;
|
|
VisualScriptPropertySet::AssignOp assign_op;
|
|
StringName index;
|
|
bool needs_get;
|
|
|
|
//virtual int get_working_memory_size() const { return 0; }
|
|
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
|
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
|
|
|
_FORCE_INLINE_ void _process_get(Variant &source, const Variant &p_argument, bool &valid) {
|
|
|
|
if (index != StringName() && assign_op == VisualScriptPropertySet::ASSIGN_OP_NONE) {
|
|
source.set_named(index, p_argument, &valid);
|
|
} else {
|
|
|
|
Variant value;
|
|
if (index != StringName()) {
|
|
value = source.get_named(index, &valid);
|
|
} else {
|
|
value = source;
|
|
}
|
|
|
|
switch (assign_op) {
|
|
case VisualScriptPropertySet::ASSIGN_OP_NONE: {
|
|
//should never get here
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_ADD: {
|
|
value = Variant::evaluate(Variant::OP_ADD, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_SUB: {
|
|
value = Variant::evaluate(Variant::OP_SUBTRACT, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_MUL: {
|
|
value = Variant::evaluate(Variant::OP_MULTIPLY, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_DIV: {
|
|
value = Variant::evaluate(Variant::OP_DIVIDE, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_MOD: {
|
|
value = Variant::evaluate(Variant::OP_MODULE, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_SHIFT_LEFT: {
|
|
value = Variant::evaluate(Variant::OP_SHIFT_LEFT, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_SHIFT_RIGHT: {
|
|
value = Variant::evaluate(Variant::OP_SHIFT_RIGHT, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_BIT_AND: {
|
|
value = Variant::evaluate(Variant::OP_BIT_AND, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_BIT_OR: {
|
|
value = Variant::evaluate(Variant::OP_BIT_OR, value, p_argument);
|
|
} break;
|
|
case VisualScriptPropertySet::ASSIGN_OP_BIT_XOR: {
|
|
value = Variant::evaluate(Variant::OP_BIT_XOR, value, p_argument);
|
|
} break;
|
|
default: {
|
|
}
|
|
}
|
|
|
|
if (index != StringName()) {
|
|
source.set_named(index, value, &valid);
|
|
} else {
|
|
source = value;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
|
|
|
|
switch (call_mode) {
|
|
|
|
case VisualScriptPropertySet::CALL_MODE_SELF: {
|
|
|
|
Object *object = instance->get_owner_ptr();
|
|
|
|
bool valid;
|
|
|
|
if (needs_get) {
|
|
Variant value = object->get(property, &valid);
|
|
_process_get(value, *p_inputs[0], valid);
|
|
object->set(property, value, &valid);
|
|
} else {
|
|
object->set(property, *p_inputs[0], &valid);
|
|
}
|
|
|
|
if (!valid) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Invalid set value '" + String(*p_inputs[0]) + "' on property '" + String(property) + "' of type " + object->get_class();
|
|
}
|
|
} break;
|
|
case VisualScriptPropertySet::CALL_MODE_NODE_PATH: {
|
|
|
|
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
|
|
if (!node) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Base object is not a Node!";
|
|
return 0;
|
|
}
|
|
|
|
Node *another = node->get_node(node_path);
|
|
if (!another) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Path does not lead Node!";
|
|
return 0;
|
|
}
|
|
|
|
bool valid;
|
|
|
|
if (needs_get) {
|
|
|
|
Variant value = another->get(property, &valid);
|
|
_process_get(value, *p_inputs[0], valid);
|
|
another->set(property, value, &valid);
|
|
} else {
|
|
another->set(property, *p_inputs[0], &valid);
|
|
}
|
|
|
|
if (!valid) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Invalid set value '" + String(*p_inputs[0]) + "' on property '" + String(property) + "' of type " + another->get_class();
|
|
}
|
|
|
|
} break;
|
|
case VisualScriptPropertySet::CALL_MODE_INSTANCE:
|
|
case VisualScriptPropertySet::CALL_MODE_BASIC_TYPE: {
|
|
|
|
Variant v = *p_inputs[0];
|
|
|
|
bool valid;
|
|
|
|
if (needs_get) {
|
|
Variant value = v.get_named(property, &valid);
|
|
_process_get(value, *p_inputs[1], valid);
|
|
v.set_named(property, value, &valid);
|
|
|
|
} else {
|
|
v.set_named(property, *p_inputs[1], &valid);
|
|
}
|
|
|
|
if (!valid) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = "Invalid set value '" + String(*p_inputs[1]) + "' (" + Variant::get_type_name(p_inputs[1]->get_type()) + ") on property '" + String(property) + "' of type " + Variant::get_type_name(v.get_type());
|
|
}
|
|
|
|
*p_outputs[0] = v;
|
|
|
|
} break;
|
|
}
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
VisualScriptNodeInstance *VisualScriptPropertySet::instance(VisualScriptInstance *p_instance) {
|
|
|
|
VisualScriptNodeInstancePropertySet *instance = memnew(VisualScriptNodeInstancePropertySet);
|
|
instance->node = this;
|
|
instance->instance = p_instance;
|
|
instance->property = property;
|
|
instance->call_mode = call_mode;
|
|
instance->node_path = base_path;
|
|
instance->assign_op = assign_op;
|
|
instance->index = index;
|
|
instance->needs_get = index != StringName() || assign_op != ASSIGN_OP_NONE;
|
|
return instance;
|
|
}
|
|
|
|
VisualScriptPropertySet::TypeGuess VisualScriptPropertySet::guess_output_type(TypeGuess *p_inputs, int p_output) const {
|
|
|
|
if (p_output == 0 && call_mode == CALL_MODE_INSTANCE) {
|
|
return p_inputs[0];
|
|
}
|
|
|
|
return VisualScriptNode::guess_output_type(p_inputs, p_output);
|
|
}
|
|
VisualScriptPropertySet::VisualScriptPropertySet() {
|
|
|
|
assign_op = ASSIGN_OP_NONE;
|
|
call_mode = CALL_MODE_SELF;
|
|
base_type = "Object";
|
|
basic_type = Variant::NIL;
|
|
}
|
|
|
|
template <VisualScriptPropertySet::CallMode cmode>
|
|
static Ref<VisualScriptNode> create_property_set_node(const String &p_name) {
|
|
|
|
Ref<VisualScriptPropertySet> node;
|
|
node.instance();
|
|
node->set_call_mode(cmode);
|
|
return node;
|
|
}
|
|
|
|
//////////////////////////////////////////
|
|
////////////////GET//////////////////////
|
|
//////////////////////////////////////////
|
|
|
|
int VisualScriptPropertyGet::get_output_sequence_port_count() const {
|
|
|
|
return 0; // (call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?0:1;
|
|
}
|
|
|
|
bool VisualScriptPropertyGet::has_input_sequence_port() const {
|
|
|
|
return false; //(call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?false:true;
|
|
}
|
|
void VisualScriptPropertyGet::_update_base_type() {
|
|
//cache it because this information may not be available on load
|
|
if (call_mode == CALL_MODE_NODE_PATH) {
|
|
|
|
Node *node = _get_base_node();
|
|
if (node) {
|
|
base_type = node->get_class();
|
|
}
|
|
} else if (call_mode == CALL_MODE_SELF) {
|
|
|
|
if (get_visual_script().is_valid()) {
|
|
base_type = get_visual_script()->get_instance_base_type();
|
|
}
|
|
}
|
|
}
|
|
Node *VisualScriptPropertyGet::_get_base_node() const {
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
Ref<Script> script = get_visual_script();
|
|
if (!script.is_valid())
|
|
return NULL;
|
|
|
|
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
|
|
|
|
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
|
|
|
|
if (!scene_tree)
|
|
return NULL;
|
|
|
|
Node *edited_scene = scene_tree->get_edited_scene_root();
|
|
|
|
if (!edited_scene)
|
|
return NULL;
|
|
|
|
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
|
|
|
|
if (!script_node)
|
|
return NULL;
|
|
|
|
if (!script_node->has_node(base_path))
|
|
return NULL;
|
|
|
|
Node *path_to = script_node->get_node(base_path);
|
|
|
|
return path_to;
|
|
#else
|
|
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
StringName VisualScriptPropertyGet::_get_base_type() const {
|
|
|
|
if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid())
|
|
return get_visual_script()->get_instance_base_type();
|
|
else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
|
|
Node *path = _get_base_node();
|
|
if (path)
|
|
return path->get_class();
|
|
}
|
|
|
|
return base_type;
|
|
}
|
|
|
|
int VisualScriptPropertyGet::get_input_value_port_count() const {
|
|
|
|
return (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0;
|
|
}
|
|
int VisualScriptPropertyGet::get_output_value_port_count() const {
|
|
|
|
return 1;
|
|
}
|
|
|
|
String VisualScriptPropertyGet::get_output_sequence_port_text(int p_port) const {
|
|
|
|
return String();
|
|
}
|
|
|
|
PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const {
|
|
|
|
if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
|
|
if (p_idx == 0) {
|
|
PropertyInfo pi;
|
|
pi.type = (call_mode == CALL_MODE_INSTANCE ? Variant::OBJECT : basic_type);
|
|
pi.name = (call_mode == CALL_MODE_INSTANCE ? String("instance") : Variant::get_type_name(basic_type).to_lower());
|
|
return pi;
|
|
}
|
|
}
|
|
return PropertyInfo();
|
|
}
|
|
|
|
PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const {
|
|
List<PropertyInfo> props;
|
|
ClassDB::get_property_list(_get_base_type(), &props, true);
|
|
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
|
|
if (E->get().name == property) {
|
|
return PropertyInfo(E->get().type, "value." + String(index));
|
|
}
|
|
}
|
|
|
|
return PropertyInfo(type_cache, "value");
|
|
}
|
|
|
|
String VisualScriptPropertyGet::get_caption() const {
|
|
|
|
return String("Get ") + property;
|
|
}
|
|
|
|
String VisualScriptPropertyGet::get_text() const {
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
return String("On ") + Variant::get_type_name(basic_type);
|
|
}
|
|
|
|
static const char *cname[3] = {
|
|
"Self",
|
|
"Scene Node",
|
|
"Instance"
|
|
};
|
|
|
|
return String("On ") + cname[call_mode];
|
|
}
|
|
|
|
void VisualScriptPropertyGet::set_base_type(const StringName &p_type) {
|
|
|
|
if (base_type == p_type)
|
|
return;
|
|
|
|
base_type = p_type;
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
StringName VisualScriptPropertyGet::get_base_type() const {
|
|
|
|
return base_type;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::set_base_script(const String &p_path) {
|
|
|
|
if (base_script == p_path)
|
|
return;
|
|
|
|
base_script = p_path;
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
String VisualScriptPropertyGet::get_base_script() const {
|
|
|
|
return base_script;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::_update_cache() {
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
|
|
//not super efficient..
|
|
|
|
Variant v;
|
|
Variant::CallError ce;
|
|
v = Variant::construct(basic_type, NULL, 0, ce);
|
|
|
|
List<PropertyInfo> pinfo;
|
|
v.get_property_list(&pinfo);
|
|
|
|
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
|
|
|
if (E->get().name == property) {
|
|
|
|
type_cache = E->get().type;
|
|
return;
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
StringName type;
|
|
Ref<Script> script;
|
|
Node *node = NULL;
|
|
|
|
if (call_mode == CALL_MODE_NODE_PATH) {
|
|
|
|
node = _get_base_node();
|
|
if (node) {
|
|
type = node->get_class();
|
|
base_type = type; //cache, too
|
|
script = node->get_script();
|
|
}
|
|
} else if (call_mode == CALL_MODE_SELF) {
|
|
|
|
if (get_visual_script().is_valid()) {
|
|
type = get_visual_script()->get_instance_base_type();
|
|
base_type = type; //cache, too
|
|
script = get_visual_script();
|
|
}
|
|
} else if (call_mode == CALL_MODE_INSTANCE) {
|
|
|
|
type = base_type;
|
|
if (base_script != String()) {
|
|
|
|
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
|
|
|
|
ScriptServer::edit_request_func(base_script); //make sure it's loaded
|
|
}
|
|
|
|
if (ResourceCache::has(base_script)) {
|
|
|
|
script = Ref<Resource>(ResourceCache::get(base_script));
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool valid = false;
|
|
|
|
Variant::Type type_ret;
|
|
|
|
type_ret = ClassDB::get_property_type(base_type, property, &valid);
|
|
|
|
if (valid) {
|
|
type_cache = type_ret;
|
|
return; //all dandy
|
|
}
|
|
|
|
if (node) {
|
|
|
|
Variant prop = node->get(property, &valid);
|
|
if (valid) {
|
|
type_cache = prop.get_type();
|
|
return; //all dandy again
|
|
}
|
|
}
|
|
|
|
if (script.is_valid()) {
|
|
|
|
type_ret = script->get_static_property_type(property, &valid);
|
|
|
|
if (valid) {
|
|
type_cache = type_ret;
|
|
return; //all dandy
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void VisualScriptPropertyGet::set_property(const StringName &p_type) {
|
|
|
|
if (property == p_type)
|
|
return;
|
|
|
|
property = p_type;
|
|
|
|
_update_cache();
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
StringName VisualScriptPropertyGet::get_property() const {
|
|
|
|
return property;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::set_base_path(const NodePath &p_type) {
|
|
|
|
if (base_path == p_type)
|
|
return;
|
|
|
|
base_path = p_type;
|
|
_change_notify();
|
|
_update_base_type();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
NodePath VisualScriptPropertyGet::get_base_path() const {
|
|
|
|
return base_path;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::set_call_mode(CallMode p_mode) {
|
|
|
|
if (call_mode == p_mode)
|
|
return;
|
|
|
|
call_mode = p_mode;
|
|
_change_notify();
|
|
_update_base_type();
|
|
ports_changed_notify();
|
|
}
|
|
VisualScriptPropertyGet::CallMode VisualScriptPropertyGet::get_call_mode() const {
|
|
|
|
return call_mode;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::set_basic_type(Variant::Type p_type) {
|
|
|
|
if (basic_type == p_type)
|
|
return;
|
|
basic_type = p_type;
|
|
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
Variant::Type VisualScriptPropertyGet::get_basic_type() const {
|
|
|
|
return basic_type;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::_set_type_cache(Variant::Type p_type) {
|
|
type_cache = p_type;
|
|
}
|
|
|
|
Variant::Type VisualScriptPropertyGet::_get_type_cache() const {
|
|
|
|
return type_cache;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::set_index(const StringName &p_type) {
|
|
|
|
if (index == p_type)
|
|
return;
|
|
index = p_type;
|
|
_update_cache();
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
StringName VisualScriptPropertyGet::get_index() const {
|
|
|
|
return index;
|
|
}
|
|
|
|
void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
|
|
|
|
if (property.name == "base_type") {
|
|
if (call_mode != CALL_MODE_INSTANCE) {
|
|
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
|
|
}
|
|
}
|
|
|
|
if (property.name == "base_script") {
|
|
if (call_mode != CALL_MODE_INSTANCE) {
|
|
property.usage = 0;
|
|
}
|
|
}
|
|
|
|
if (property.name == "basic_type") {
|
|
if (call_mode != CALL_MODE_BASIC_TYPE) {
|
|
property.usage = 0;
|
|
}
|
|
}
|
|
|
|
if (property.name == "node_path") {
|
|
if (call_mode != CALL_MODE_NODE_PATH) {
|
|
property.usage = 0;
|
|
} else {
|
|
|
|
Node *bnode = _get_base_node();
|
|
if (bnode) {
|
|
property.hint_string = bnode->get_path(); //convert to loong string
|
|
}
|
|
}
|
|
}
|
|
|
|
if (property.name == "property") {
|
|
|
|
if (call_mode == CALL_MODE_BASIC_TYPE) {
|
|
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE;
|
|
property.hint_string = Variant::get_type_name(basic_type);
|
|
|
|
} else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
|
|
property.hint_string = itos(get_visual_script()->get_instance_id());
|
|
} else if (call_mode == CALL_MODE_INSTANCE) {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
|
|
property.hint_string = base_type;
|
|
|
|
if (base_script != String()) {
|
|
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
|
|
|
|
ScriptServer::edit_request_func(base_script); //make sure it's loaded
|
|
}
|
|
|
|
if (ResourceCache::has(base_script)) {
|
|
|
|
Ref<Script> script = Ref<Resource>(ResourceCache::get(base_script));
|
|
if (script.is_valid()) {
|
|
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
|
|
property.hint_string = itos(script->get_instance_id());
|
|
}
|
|
}
|
|
}
|
|
} else if (call_mode == CALL_MODE_NODE_PATH) {
|
|
Node *node = _get_base_node();
|
|
if (node) {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE;
|
|
property.hint_string = itos(node->get_instance_id());
|
|
} else {
|
|
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
|
|
property.hint_string = get_base_type();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (property.name == "index") {
|
|
|
|
Variant::CallError ce;
|
|
Variant v = Variant::construct(type_cache, NULL, 0, ce);
|
|
List<PropertyInfo> plist;
|
|
v.get_property_list(&plist);
|
|
String options = "";
|
|
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
|
|
options += "," + E->get().name;
|
|
}
|
|
|
|
property.hint = PROPERTY_HINT_ENUM;
|
|
property.hint_string = options;
|
|
property.type = Variant::STRING;
|
|
if (options == "")
|
|
property.usage = 0; //hide if type has no usable index
|
|
}
|
|
}
|
|
|
|
void VisualScriptPropertyGet::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptPropertyGet::set_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptPropertyGet::get_base_type);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_script", "base_script"), &VisualScriptPropertyGet::set_base_script);
|
|
ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptPropertyGet::get_base_script);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_basic_type", "basic_type"), &VisualScriptPropertyGet::set_basic_type);
|
|
ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptPropertyGet::get_basic_type);
|
|
|
|
ClassDB::bind_method(D_METHOD("_set_type_cache", "type_cache"), &VisualScriptPropertyGet::_set_type_cache);
|
|
ClassDB::bind_method(D_METHOD("_get_type_cache"), &VisualScriptPropertyGet::_get_type_cache);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_property", "property"), &VisualScriptPropertyGet::set_property);
|
|
ClassDB::bind_method(D_METHOD("get_property"), &VisualScriptPropertyGet::get_property);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_call_mode", "mode"), &VisualScriptPropertyGet::set_call_mode);
|
|
ClassDB::bind_method(D_METHOD("get_call_mode"), &VisualScriptPropertyGet::get_call_mode);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptPropertyGet::set_base_path);
|
|
ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptPropertyGet::get_base_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_index", "index"), &VisualScriptPropertyGet::set_index);
|
|
ClassDB::bind_method(D_METHOD("get_index"), &VisualScriptPropertyGet::get_index);
|
|
|
|
String bt;
|
|
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
|
|
if (i > 0)
|
|
bt += ",";
|
|
|
|
bt += Variant::get_type_name(Variant::Type(i));
|
|
}
|
|
|
|
List<String> script_extensions;
|
|
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
|
ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions);
|
|
}
|
|
|
|
String script_ext_hint;
|
|
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
|
|
if (script_ext_hint != String())
|
|
script_ext_hint += ",";
|
|
script_ext_hint += "." + E->get();
|
|
}
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property");
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "index", PROPERTY_HINT_ENUM), "set_index", "get_index");
|
|
|
|
BIND_ENUM_CONSTANT(CALL_MODE_SELF);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
|
|
BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
|
|
}
|
|
|
|
class VisualScriptNodeInstancePropertyGet : public VisualScriptNodeInstance {
|
|
public:
|
|
VisualScriptPropertyGet::CallMode call_mode;
|
|
NodePath node_path;
|
|
StringName property;
|
|
StringName index;
|
|
|
|
VisualScriptPropertyGet *node;
|
|
VisualScriptInstance *instance;
|
|
|
|
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
|
|
|
|
switch (call_mode) {
|
|
|
|
case VisualScriptPropertyGet::CALL_MODE_SELF: {
|
|
|
|
Object *object = instance->get_owner_ptr();
|
|
|
|
bool valid;
|
|
|
|
*p_outputs[0] = object->get(property, &valid);
|
|
|
|
if (index != StringName()) {
|
|
*p_outputs[0] = p_outputs[0]->get_named(index);
|
|
}
|
|
|
|
if (!valid) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = RTR("Invalid index property name.");
|
|
return 0;
|
|
}
|
|
} break;
|
|
case VisualScriptPropertyGet::CALL_MODE_NODE_PATH: {
|
|
|
|
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
|
|
if (!node) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = RTR("Base object is not a Node!");
|
|
return 0;
|
|
}
|
|
|
|
Node *another = node->get_node(node_path);
|
|
if (!another) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = RTR("Path does not lead Node!");
|
|
return 0;
|
|
}
|
|
|
|
bool valid;
|
|
|
|
*p_outputs[0] = another->get(property, &valid);
|
|
|
|
if (index != StringName()) {
|
|
*p_outputs[0] = p_outputs[0]->get_named(index);
|
|
}
|
|
|
|
if (!valid) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = vformat(RTR("Invalid index property name '%s' in node %s."), String(property), another->get_name());
|
|
return 0;
|
|
}
|
|
|
|
} break;
|
|
default: {
|
|
|
|
bool valid;
|
|
Variant v = *p_inputs[0];
|
|
|
|
*p_outputs[0] = v.get(property, &valid);
|
|
if (index != StringName()) {
|
|
*p_outputs[0] = p_outputs[0]->get_named(index);
|
|
}
|
|
|
|
if (!valid) {
|
|
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str = RTR("Invalid index property name.");
|
|
}
|
|
};
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
VisualScriptNodeInstance *VisualScriptPropertyGet::instance(VisualScriptInstance *p_instance) {
|
|
|
|
VisualScriptNodeInstancePropertyGet *instance = memnew(VisualScriptNodeInstancePropertyGet);
|
|
instance->node = this;
|
|
instance->instance = p_instance;
|
|
instance->property = property;
|
|
instance->call_mode = call_mode;
|
|
instance->node_path = base_path;
|
|
instance->index = index;
|
|
|
|
return instance;
|
|
}
|
|
|
|
VisualScriptPropertyGet::VisualScriptPropertyGet() {
|
|
|
|
call_mode = CALL_MODE_SELF;
|
|
base_type = "Object";
|
|
basic_type = Variant::NIL;
|
|
type_cache = Variant::NIL;
|
|
}
|
|
|
|
template <VisualScriptPropertyGet::CallMode cmode>
|
|
static Ref<VisualScriptNode> create_property_get_node(const String &p_name) {
|
|
|
|
Ref<VisualScriptPropertyGet> node;
|
|
node.instance();
|
|
node->set_call_mode(cmode);
|
|
return node;
|
|
}
|
|
|
|
//////////////////////////////////////////
|
|
////////////////EMIT//////////////////////
|
|
//////////////////////////////////////////
|
|
|
|
int VisualScriptEmitSignal::get_output_sequence_port_count() const {
|
|
|
|
return 1;
|
|
}
|
|
|
|
bool VisualScriptEmitSignal::has_input_sequence_port() const {
|
|
|
|
return true;
|
|
}
|
|
|
|
int VisualScriptEmitSignal::get_input_value_port_count() const {
|
|
|
|
Ref<VisualScript> vs = get_visual_script();
|
|
if (vs.is_valid()) {
|
|
|
|
if (!vs->has_custom_signal(name))
|
|
return 0;
|
|
|
|
return vs->custom_signal_get_argument_count(name);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
int VisualScriptEmitSignal::get_output_value_port_count() const {
|
|
return 0;
|
|
}
|
|
|
|
String VisualScriptEmitSignal::get_output_sequence_port_text(int p_port) const {
|
|
|
|
return String();
|
|
}
|
|
|
|
PropertyInfo VisualScriptEmitSignal::get_input_value_port_info(int p_idx) const {
|
|
|
|
Ref<VisualScript> vs = get_visual_script();
|
|
if (vs.is_valid()) {
|
|
|
|
if (!vs->has_custom_signal(name))
|
|
return PropertyInfo();
|
|
|
|
return PropertyInfo(vs->custom_signal_get_argument_type(name, p_idx), vs->custom_signal_get_argument_name(name, p_idx));
|
|
}
|
|
|
|
return PropertyInfo();
|
|
}
|
|
|
|
PropertyInfo VisualScriptEmitSignal::get_output_value_port_info(int p_idx) const {
|
|
|
|
return PropertyInfo();
|
|
}
|
|
|
|
String VisualScriptEmitSignal::get_caption() const {
|
|
|
|
return "Emit " + String(name);
|
|
}
|
|
|
|
void VisualScriptEmitSignal::set_signal(const StringName &p_type) {
|
|
|
|
if (name == p_type)
|
|
return;
|
|
|
|
name = p_type;
|
|
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
StringName VisualScriptEmitSignal::get_signal() const {
|
|
|
|
return name;
|
|
}
|
|
|
|
void VisualScriptEmitSignal::_validate_property(PropertyInfo &property) const {
|
|
|
|
if (property.name == "signal") {
|
|
property.hint = PROPERTY_HINT_ENUM;
|
|
|
|
List<StringName> sigs;
|
|
|
|
Ref<VisualScript> vs = get_visual_script();
|
|
if (vs.is_valid()) {
|
|
|
|
vs->get_custom_signal_list(&sigs);
|
|
}
|
|
|
|
String ml;
|
|
for (List<StringName>::Element *E = sigs.front(); E; E = E->next()) {
|
|
|
|
if (ml != String())
|
|
ml += ",";
|
|
ml += E->get();
|
|
}
|
|
|
|
property.hint_string = ml;
|
|
}
|
|
}
|
|
|
|
void VisualScriptEmitSignal::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_signal", "name"), &VisualScriptEmitSignal::set_signal);
|
|
ClassDB::bind_method(D_METHOD("get_signal"), &VisualScriptEmitSignal::get_signal);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal");
|
|
}
|
|
|
|
class VisualScriptNodeInstanceEmitSignal : public VisualScriptNodeInstance {
|
|
public:
|
|
VisualScriptEmitSignal *node;
|
|
VisualScriptInstance *instance;
|
|
int argcount;
|
|
StringName name;
|
|
|
|
//virtual int get_working_memory_size() const { return 0; }
|
|
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
|
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
|
|
|
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
|
|
|
|
Object *obj = instance->get_owner_ptr();
|
|
|
|
obj->emit_signal(name, p_inputs, argcount);
|
|
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
VisualScriptNodeInstance *VisualScriptEmitSignal::instance(VisualScriptInstance *p_instance) {
|
|
|
|
VisualScriptNodeInstanceEmitSignal *instance = memnew(VisualScriptNodeInstanceEmitSignal);
|
|
instance->node = this;
|
|
instance->instance = p_instance;
|
|
instance->name = name;
|
|
instance->argcount = get_input_value_port_count();
|
|
return instance;
|
|
}
|
|
|
|
VisualScriptEmitSignal::VisualScriptEmitSignal() {
|
|
}
|
|
|
|
static Ref<VisualScriptNode> create_basic_type_call_node(const String &p_name) {
|
|
|
|
Vector<String> path = p_name.split("/");
|
|
ERR_FAIL_COND_V(path.size() < 4, Ref<VisualScriptNode>());
|
|
String base_type = path[2];
|
|
String method = path[3];
|
|
|
|
Ref<VisualScriptFunctionCall> node;
|
|
node.instance();
|
|
|
|
Variant::Type type = Variant::VARIANT_MAX;
|
|
|
|
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
|
|
|
|
if (Variant::get_type_name(Variant::Type(i)) == base_type) {
|
|
type = Variant::Type(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_COND_V(type == Variant::VARIANT_MAX, Ref<VisualScriptNode>());
|
|
|
|
node->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE);
|
|
node->set_basic_type(type);
|
|
node->set_function(method);
|
|
|
|
return node;
|
|
}
|
|
|
|
void register_visual_script_func_nodes() {
|
|
|
|
VisualScriptLanguage::singleton->add_register_func("functions/call", create_node_generic<VisualScriptFunctionCall>);
|
|
VisualScriptLanguage::singleton->add_register_func("functions/set", create_node_generic<VisualScriptPropertySet>);
|
|
VisualScriptLanguage::singleton->add_register_func("functions/get", create_node_generic<VisualScriptPropertyGet>);
|
|
|
|
//VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_self",create_script_call_node<VisualScriptScriptCall::CALL_MODE_SELF>);
|
|
//VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>);
|
|
VisualScriptLanguage::singleton->add_register_func("functions/emit_signal", create_node_generic<VisualScriptEmitSignal>);
|
|
|
|
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
|
|
|
|
Variant::Type t = Variant::Type(i);
|
|
String type_name = Variant::get_type_name(t);
|
|
Variant::CallError ce;
|
|
Variant vt = Variant::construct(t, NULL, 0, ce);
|
|
List<MethodInfo> ml;
|
|
vt.get_method_list(&ml);
|
|
|
|
for (List<MethodInfo>::Element *E = ml.front(); E; E = E->next()) {
|
|
VisualScriptLanguage::singleton->add_register_func("functions/by_type/" + type_name + "/" + E->get().name, create_basic_type_call_node);
|
|
}
|
|
}
|
|
}
|