virtualx-engine/scene
Rémi Verschelde e67c967cbc
Merge pull request #63751 from clayjohn/physical_light_units
Implement Physical Light Units in Vulkan Renderers
2022-09-01 08:08:38 +02:00
..
2d Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
3d Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
animation Merge pull request #63893 from guilhermefelipecgs/fix_state_machine_is_playing 2022-08-31 17:41:17 +02:00
audio Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bg 2022-08-30 18:53:54 +02:00
main Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
resources Merge pull request #63751 from clayjohn/physical_light_units 2022-09-01 08:08:38 +02:00
theme Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h
register_scene_types.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp
scene_string_names.h
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00