virtualx-engine/demos/2d/isometric_light
2015-04-30 11:34:24 -03:00
..
cubio lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
character_shder.res -fixed broken lighting in release version of godot for isometric light demo, fixes #1697 2015-04-30 11:34:24 -03:00
column.scn lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
cubio.gd lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
cubio.scn -fixed broken lighting in release version of godot for isometric light demo, fixes #1697 2015-04-30 11:34:24 -03:00
energy.png lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
engine.cfg back buffer copy node, to improve on texscreen() 2015-03-12 01:05:50 -03:00
faceColor.png New Demo, Screen Space Shaders 2015-03-10 00:53:50 -03:00
faceMask.png lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
faceNormal.png small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
fire.png lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
floor_shader.res -fixed broken lighting in release version of godot for isometric light demo, fixes #1697 2015-04-30 11:34:24 -03:00
light2.png small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
map.gd lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
map.scn -fixed broken lighting in release version of godot for isometric light demo, fixes #1697 2015-04-30 11:34:24 -03:00
shadow_blob.png lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
shoot.gd lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
shoot.scn lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
shoot_halo.png lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
tileset.res -fixed broken lighting in release version of godot for isometric light demo, fixes #1697 2015-04-30 11:34:24 -03:00
tileset_scene.scn small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
torch.scn -Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724 2015-04-24 23:46:42 -03:00
torch_light.png small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
torch_shader.res -Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724 2015-04-24 23:46:42 -03:00
wall_shader.res -fixed broken lighting in release version of godot for isometric light demo, fixes #1697 2015-04-30 11:34:24 -03:00