8997084831
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance!
14 lines
495 B
C++
14 lines
495 B
C++
|
|
#include "global_defaults.h"
|
|
#include "globals.h"
|
|
|
|
|
|
void register_android_global_defaults() {
|
|
|
|
GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false);
|
|
GLOBAL_DEF("rasterizer.Android/fp16_framebuffer",false);
|
|
GLOBAL_DEF("display.Android/driver","GLES2");
|
|
// GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false);
|
|
|
|
Globals::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2"));
|
|
}
|