virtualx-engine/servers
Juan Linietsky e82dc40205 -Much improvement to baked light baker
-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
2014-10-27 22:54:32 -03:00
..
audio More Bug Fixes 2014-09-17 20:03:10 -03:00
physics Collada 2014-10-14 01:01:25 -03:00
physics_2d -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
spatial_sound Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
spatial_sound_2d Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
visual -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
audio_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
physics_2d_server.cpp Fix some more incorrect bindings 2014-10-26 15:07:54 +01:00
physics_2d_server.h -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
physics_server.cpp Fix some incorrect bindings in PhysicsServer 2014-10-24 13:57:46 +02:00
physics_server.h Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
register_server_types.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
register_server_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
spatial_sound_2d_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_2d_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
visual_server.cpp Fix some more incorrect bindings 2014-10-26 15:07:54 +01:00
visual_server.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00