virtualx-engine/modules/mono/editor
2021-06-23 16:07:23 +02:00
..
Godot.NET.Sdk C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
GodotTools Fixing mono build after instance() -> instanciate() name change 2021-06-23 16:07:23 +02:00
bindings_generator.cpp Fix a typo in C# bindings generator for default value types 2021-06-18 01:13:00 -04:00
bindings_generator.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
code_completion.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
code_completion.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
editor_internal_calls.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_export.cpp Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00
godotsharp_export.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00