b6e1e47e3a
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted.
90 lines
2.5 KiB
Python
90 lines
2.5 KiB
Python
#!/usr/bin/env python
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Import('env')
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from compat import StringIO
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def make_editor_icons_action(target, source, env):
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import os
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dst = target[0].srcnode().abspath
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svg_icons = source
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whites = StringIO()
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darks = StringIO()
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for f in svg_icons:
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fname = str(f)
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whites.write('\t"')
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darks.write('\t"')
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with open(fname, 'rb') as svgf:
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b = svgf.read(1)
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while(len(b) == 1):
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whites.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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try:
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with open(os.path.dirname(fname) + "/dark/" + os.path.basename(fname), 'rb') as svgf:
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b = svgf.read(1)
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while(len(b) == 1):
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darks.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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except IOError:
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with open(fname, 'rb') as svgf:
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b = svgf.read(1)
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while(len(b) == 1):
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darks.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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whites.write('"')
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darks.write('"')
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if fname != svg_icons[-1]:
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whites.write(",")
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darks.write(",")
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whites.write('\n')
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darks.write('\n')
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s = StringIO()
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s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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s.write("#ifndef _EDITOR_ICONS_H\n")
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s.write("#define _EDITOR_ICONS_H\n")
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s.write("static const int editor_icons_count = %s;\n" % len(svg_icons))
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s.write("static const char *editor_icons_sources[] = {\n")
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s.write(whites.getvalue())
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s.write('};\n\n')
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s.write("static const char *editor_icons_sources_dark[] = {\n")
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s.write(darks.getvalue())
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s.write('};\n\n')
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s.write("static const char *editor_icons_names[] = {\n")
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for f in svg_icons:
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fname = str(f)
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icon_name = os.path.basename(fname)[5:-4].title().replace("_", "")
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s.write('\t"%s"' % icon_name)
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if fname != svg_icons[-1]:
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s.write(",")
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s.write('\n')
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s.write('};\n')
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s.write("#endif\n")
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f = open(dst, "w")
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f.write(s.getvalue())
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f.close()
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s.close()
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whites.close()
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darks.close()
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make_editor_icons_builder = Builder(action=make_editor_icons_action,
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suffix='.h',
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src_suffix='.svg')
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env['BUILDERS']['MakeEditorIconsBuilder'] = make_editor_icons_builder
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env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#editor/editor_icons.gen.h', Glob("*.svg"))])
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Export('env')
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