bf05309af7
As requested by reduz, an import of thekla_atlas into thirdparty/
250 lines
6.7 KiB
C++
250 lines
6.7 KiB
C++
// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
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#pragma once
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#ifndef NV_CORE_BITARRAY_H
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#define NV_CORE_BITARRAY_H
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#include "nvcore.h"
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#include "Array.inl"
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namespace nv
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{
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// @@ Uh, this could be much faster.
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inline uint countSetBits(uint32 x) {
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uint count = 0;
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for(; x != 0; x >>= 1) {
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count += (x & 1);
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}
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return count;
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}
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// @@ This is even more lame. What was I thinking?
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inline uint countSetBits(uint32 x, int bits) {
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uint count = 0;
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for(; x != 0 && bits != 0; x >>= 1, bits--) {
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count += (x & 1);
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}
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return count;
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}
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// See "Conditionally set or clear bits without branching" at http://graphics.stanford.edu/~seander/bithacks.html
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inline uint setBits(uint w, uint m, bool b) {
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return (w & ~m) | (-int(b) & m);
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}
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// Simple bit array.
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class BitArray
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{
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public:
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BitArray() {}
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BitArray(uint sz) {
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resize(sz);
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}
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uint size() const { return m_size; }
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void clear() { resize(0); }
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void resize(uint new_size)
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{
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m_size = new_size;
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m_wordArray.resize( (m_size + 31) >> 5 );
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}
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void resize(uint new_size, bool init)
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{
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//if (new_size == m_size) return;
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uint old_size = m_size;
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uint size_mod_32 = old_size & 31;
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uint last_word_index = ((old_size + 31) >> 5) - 1;
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uint mask = (1 << size_mod_32) - 1;
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uint init_dword;
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if (init) {
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if (size_mod_32) m_wordArray[last_word_index] |= ~mask;
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init_dword = ~0;
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}
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else {
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if (size_mod_32) m_wordArray[last_word_index] &= mask;
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init_dword = 0;
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}
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m_size = new_size;
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m_wordArray.resize((new_size + 31) >> 5, init_dword);
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// Make sure new bits are initialized correctly.
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/*for (uint i = old_size; i < new_size; i++) {
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nvCheck(bitAt(i) == init);
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}*/
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}
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/// Get bit.
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bool bitAt(uint b) const
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{
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nvDebugCheck( b < m_size );
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return (m_wordArray[b >> 5] & (1 << (b & 31))) != 0;
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}
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// It may be useful to pack mulitple bit arrays together interleaving their bits.
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uint bitsAt(uint idx, uint count) const
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{
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//nvDebugCheck(count == 2 || count == 4 || count == 8 || count == 16 || count == 32);
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nvDebugCheck(count == 2); // @@ Hardcoded for two.
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uint b = idx * count;
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nvDebugCheck(b < m_size);
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return (m_wordArray[b >> 5] & (0x3 << (b & 31))) >> (b & 31);
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}
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// It would be useful to have a function to set two bits simultaneously.
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/*void setBitsAt(uint idx, uint count, uint bits) const
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{
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//nvDebugCheck(count == 2 || count == 4 || count == 8 || count == 16 || count == 32);
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nvDebugCheck(count == 2); // @@ Hardcoded for two.
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uint b = idx * count;
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nvDebugCheck(b < m_size);
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return (m_wordArray[b >> 5] & (0x3 << (b & 31))) >> (b & 31);
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}*/
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// Set a bit.
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void setBitAt(uint idx)
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{
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nvDebugCheck(idx < m_size);
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m_wordArray[idx >> 5] |= (1 << (idx & 31));
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}
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// Clear a bit.
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void clearBitAt(uint idx)
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{
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nvDebugCheck(idx < m_size);
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m_wordArray[idx >> 5] &= ~(1 << (idx & 31));
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}
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// Toggle a bit.
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void toggleBitAt(uint idx)
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{
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nvDebugCheck(idx < m_size);
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m_wordArray[idx >> 5] ^= (1 << (idx & 31));
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}
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// Set a bit to the given value. @@ Rename modifyBitAt?
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void setBitAt(uint idx, bool b)
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{
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nvDebugCheck(idx < m_size);
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m_wordArray[idx >> 5] = setBits(m_wordArray[idx >> 5], 1 << (idx & 31), b);
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nvDebugCheck(bitAt(idx) == b);
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}
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void append(bool value)
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{
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resize(m_size + 1);
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setBitAt(m_size - 1, value);
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}
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// Clear all the bits.
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void clearAll()
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{
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memset(m_wordArray.buffer(), 0, m_wordArray.size() * sizeof(uint));
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}
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// Set all the bits.
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void setAll()
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{
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memset(m_wordArray.buffer(), 0xFF, m_wordArray.size() * sizeof(uint));
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}
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// Toggle all the bits.
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void toggleAll()
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{
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const uint wordCount = m_wordArray.count();
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for(uint b = 0; b < wordCount; b++) {
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m_wordArray[b] ^= 0xFFFFFFFF;
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}
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}
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// Count the number of bits set.
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uint countSetBits() const
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{
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const uint num = m_wordArray.size();
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if( num == 0 ) {
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return 0;
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}
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uint count = 0;
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for(uint i = 0; i < num - 1; i++) {
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count += nv::countSetBits(m_wordArray[i]);
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}
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count += nv::countSetBits(m_wordArray[num - 1], m_size & 31);
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//piDebugCheck(count + countClearBits() == m_size);
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return count;
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}
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// Count the number of bits clear.
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uint countClearBits() const {
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const uint num = m_wordArray.size();
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if( num == 0 ) {
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return 0;
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}
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uint count = 0;
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for(uint i = 0; i < num - 1; i++) {
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count += nv::countSetBits(~m_wordArray[i]);
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}
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count += nv::countSetBits(~m_wordArray[num - 1], m_size & 31);
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//piDebugCheck(count + countSetBits() == m_size);
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return count;
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}
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friend void swap(BitArray & a, BitArray & b)
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{
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swap(a.m_size, b.m_size);
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swap(a.m_wordArray, b.m_wordArray);
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}
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void operator &= (const BitArray & other) {
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if (other.m_size != m_size) {
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resize(other.m_size);
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}
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const uint wordCount = m_wordArray.count();
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for (uint i = 0; i < wordCount; i++) {
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m_wordArray[i] &= other.m_wordArray[i];
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}
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}
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void operator |= (const BitArray & other) {
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if (other.m_size != m_size) {
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resize(other.m_size);
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}
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const uint wordCount = m_wordArray.count();
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for (uint i = 0; i < wordCount; i++) {
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m_wordArray[i] |= other.m_wordArray[i];
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}
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}
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private:
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// Number of bits stored.
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uint m_size;
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// Array of bits.
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Array<uint> m_wordArray;
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};
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} // nv namespace
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#endif // NV_CORE_BITARRAY_H
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